Parse settings from request for generation

This commit is contained in:
2025-03-02 00:24:27 -06:00
parent 69eeb8c53b
commit 3d01df1d93
8 changed files with 222 additions and 31 deletions

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@@ -1,27 +1,44 @@
using System.ComponentModel.DataAnnotations; namespace ALttPRandomizer.Model {
using ALttPRandomizer.Settings;
using System.ComponentModel.DataAnnotations;
namespace ALttPRandomizer.Model {
public class SeedSettings { public class SeedSettings {
public const string Omit = "<null>";
public Mode Mode { get; set; } = Mode.Open; public Mode Mode { get; set; } = Mode.Open;
public Weapons Weapons { get; set; } = Weapons.Randomized; public Weapons Weapons { get; set; } = Weapons.Random;
public Goal Goal { get; set; } = Goal.Ganon; public Goal Goal { get; set; } = Goal.Ganon;
public EntranceShuffle EntranceShuffle { get; set; } = EntranceShuffle.None; public EntranceShuffle EntranceShuffle { get; set; } = EntranceShuffle.Vanilla;
public SkullWoodsShuffle SkullWoods { get; set; } = SkullWoodsShuffle.Original;
public LinkedDrops LinkedDrops { get; set; } = LinkedDrops.Unset;
public BossShuffle BossShuffle { get; set; } = BossShuffle.None; public BossShuffle BossShuffle { get; set; } = BossShuffle.Vanilla;
public EnemyShuffle EnemyShuffle { get; set; } = EnemyShuffle.Vanilla;
[CommonValue("keyshuffle")]
public DungeonItemLocations SmallKeys { get; set; } = DungeonItemLocations.Dungeon; public DungeonItemLocations SmallKeys { get; set; } = DungeonItemLocations.Dungeon;
[CommonValue("bigkeyshuffle")]
[DeniedValues(DungeonItemLocations.Universal)] [DeniedValues(DungeonItemLocations.Universal)]
public DungeonItemLocations BigKeys { get; set; } = DungeonItemLocations.Dungeon; public DungeonItemLocations BigKeys { get; set; } = DungeonItemLocations.Dungeon;
[CommonValue("mapshuffle")]
[DeniedValues(DungeonItemLocations.Universal)] [DeniedValues(DungeonItemLocations.Universal)]
public DungeonItemLocations Maps { get; set; } = DungeonItemLocations.Dungeon; public DungeonItemLocations Maps { get; set; } = DungeonItemLocations.Dungeon;
[CommonValue("compassshuffle")]
[DeniedValues(DungeonItemLocations.Universal)] [DeniedValues(DungeonItemLocations.Universal)]
public DungeonItemLocations Compasses { get; set; } = DungeonItemLocations.Dungeon; public DungeonItemLocations Compasses { get; set; } = DungeonItemLocations.Dungeon;
public ShopShuffle ShopShuffle { get; set; } = ShopShuffle.Vanilla;
public DropShuffle DropShuffle { get; set; } = DropShuffle.Vanilla;
public Pottery Pottery { get; set; } = Pottery.Vanilla;
public PrizeShuffle PrizeShuffle { get; set; } = PrizeShuffle.Vanilla;
} }
public enum Mode { public enum Mode {
@@ -30,8 +47,9 @@ namespace ALttPRandomizer.Model {
Inverted, Inverted,
} }
[CommonValue("swords")]
public enum Weapons { public enum Weapons {
Randomized, Random,
Assured, Assured,
Vanilla, Vanilla,
Swordless, Swordless,
@@ -39,33 +57,90 @@ namespace ALttPRandomizer.Model {
public enum Goal { public enum Goal {
Ganon, Ganon,
FastGanon, [CommonValue("crystals")] FastGanon,
AllDungeons, [CommonValue("dungeons")] AllDungeons,
Pedestal, Pedestal,
TriforceHunt, [CommonValue("triforcehunt")]TriforceHunt,
GanonHunt, GanonHunt,
Completionist, Completionist,
} }
[CommonValue("shuffle")]
public enum EntranceShuffle { public enum EntranceShuffle {
None, Vanilla,
Full, Full,
Crossed, Crossed,
Decoupled, Swapped,
[CommonValue("insanity")] Decoupled,
} }
[CommonValue("skullwoods")]
public enum SkullWoodsShuffle {
Original,
Restricted,
Loose,
FollowLinked,
}
[CommonValue("linked_drops")]
public enum LinkedDrops {
Unset,
Linked,
Independent,
}
[CommonValue("shufflebosses")]
public enum BossShuffle { public enum BossShuffle {
None, [CommonValue("none")] Vanilla,
Simple, Simple,
Full, Full,
Random, Random,
PrizeUnique, [CommonValue("unique")] PrizeUnique,
}
[CommonValue("shuffleenemies")]
public enum EnemyShuffle {
[CommonValue("none")] Vanilla,
Shuffled,
Mimics,
} }
public enum DungeonItemLocations { public enum DungeonItemLocations {
Dungeon, [CommonValue("none")] Dungeon,
Wild, Wild,
Nearby, Nearby,
Universal, Universal,
} }
[CommonValue("shopsanity")]
public enum ShopShuffle {
[CommonValue(SeedSettings.Omit)] Vanilla,
[CommonValue("true")] Shuffled,
}
public enum DropShuffle {
[CommonValue("none")] Vanilla,
Keys,
Underworld,
}
public enum Pottery {
[CommonValue("none")] Vanilla,
Keys,
Cave,
CaveKeys,
Reduced,
Clustered,
NonEmpty,
Dungeon,
Lottery,
}
public enum PrizeShuffle {
[CommonValue("none")] Vanilla,
Dungeon,
Nearby,
Wild,
}
} }

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@@ -4,7 +4,7 @@
using ALttPRandomizer.Azure; using ALttPRandomizer.Azure;
using ALttPRandomizer.Options; using ALttPRandomizer.Options;
using ALttPRandomizer.Service; using ALttPRandomizer.Service;
using global::Azure.Core; using ALttPRandomizer.Settings;
using global::Azure.Identity; using global::Azure.Identity;
using global::Azure.Storage.Blobs; using global::Azure.Storage.Blobs;
using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Builder;
@@ -55,7 +55,9 @@
builder.Services.AddSingleton(seedClient); builder.Services.AddSingleton(seedClient);
builder.Services.AddSingleton<AzureStorage>(); builder.Services.AddSingleton<AzureStorage>();
builder.Services.AddSingleton<CommonSettingsProcessor>();
builder.Services.AddScoped<Randomizer>(); builder.Services.AddScoped<Randomizer>();
builder.Services.AddScoped<RandomizeService>();
builder.Services.AddScoped<SeedService>(); builder.Services.AddScoped<SeedService>();
builder.Services.AddScoped<IdGenerator>(); builder.Services.AddScoped<IdGenerator>();

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@@ -1,31 +1,34 @@
namespace ALttPRandomizer { namespace ALttPRandomizer {
using ALttPRandomizer.Azure; using ALttPRandomizer.Azure;
using ALttPRandomizer.Model;
using ALttPRandomizer.Options; using ALttPRandomizer.Options;
using ALttPRandomizer.Settings;
using Microsoft.Extensions.Logging; using Microsoft.Extensions.Logging;
using Microsoft.Extensions.Options; using Microsoft.Extensions.Options;
using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.IO; using System.IO;
using System.Threading.Tasks; using System.Threading.Tasks;
public class Randomizer { public class Randomizer {
public Randomizer( public Randomizer(
IdGenerator idGenerator,
AzureStorage azureStorage, AzureStorage azureStorage,
CommonSettingsProcessor settingsProcessor,
IOptionsMonitor<ServiceOptions> optionsMonitor, IOptionsMonitor<ServiceOptions> optionsMonitor,
ILogger<Randomizer> logger) { ILogger<Randomizer> logger) {
this.IdGenerator = idGenerator;
this.AzureStorage = azureStorage; this.AzureStorage = azureStorage;
this.SettingsProcessor = settingsProcessor;
this.OptionsMonitor = optionsMonitor; this.OptionsMonitor = optionsMonitor;
this.Logger = logger; this.Logger = logger;
} }
private CommonSettingsProcessor SettingsProcessor { get; }
private AzureStorage AzureStorage { get; } private AzureStorage AzureStorage { get; }
private IOptionsMonitor<ServiceOptions> OptionsMonitor { get; } private IOptionsMonitor<ServiceOptions> OptionsMonitor { get; }
private IdGenerator IdGenerator { get; }
private ILogger<Randomizer> Logger { get; } private ILogger<Randomizer> Logger { get; }
private ServiceOptions Configuration => this.OptionsMonitor.CurrentValue; private ServiceOptions Configuration => this.OptionsMonitor.CurrentValue;
public string Randomize() { public void Randomize(string id, SeedSettings settings) {
var start = new ProcessStartInfo() { var start = new ProcessStartInfo() {
FileName = Configuration.PythonPath, FileName = Configuration.PythonPath,
WorkingDirectory = Configuration.RandomizerPath, WorkingDirectory = Configuration.RandomizerPath,
@@ -33,8 +36,6 @@
RedirectStandardError = true, RedirectStandardError = true,
}; };
var id = IdGenerator.GenerateId();
var args = start.ArgumentList; var args = start.ArgumentList;
args.Add("DungeonRandomizer.py"); args.Add("DungeonRandomizer.py");
args.Add("--rom"); args.Add("--rom");
@@ -47,8 +48,38 @@
args.Add("--outputname"); args.Add("--outputname");
args.Add(id); args.Add(id);
args.Add("--reduce_flashing");
args.Add("--quickswap"); args.Add("--quickswap");
this.AddArgs(args, this.SettingsProcessor.GetSettingPair(settings.Mode));
this.AddArgs(args, this.SettingsProcessor.GetSettingPair(settings.Weapons));
this.AddArgs(args, this.SettingsProcessor.GetSettingPair(settings.Goal));
this.AddArgs(args, this.SettingsProcessor.GetSettingPair(nameof(SeedSettings.SmallKeys), settings.SmallKeys));
this.AddArgs(args, this.SettingsProcessor.GetSettingPair(nameof(SeedSettings.BigKeys), settings.BigKeys));
this.AddArgs(args, this.SettingsProcessor.GetSettingPair(nameof(SeedSettings.Maps), settings.Maps));
this.AddArgs(args, this.SettingsProcessor.GetSettingPair(nameof(SeedSettings.Compasses), settings.Compasses));
this.AddArgs(args, this.SettingsProcessor.GetSettingPair(settings.EntranceShuffle));
if (settings.EntranceShuffle != EntranceShuffle.Vanilla) {
args.Add("--shufflelinks");
args.Add("--shuffletavern");
}
this.AddArgs(args, this.SettingsProcessor.GetSettingPair(settings.SkullWoods));
this.AddArgs(args, this.SettingsProcessor.GetSettingPair(settings.LinkedDrops));
this.AddArgs(args, this.SettingsProcessor.GetSettingPair(settings.BossShuffle));
this.AddArgs(args, this.SettingsProcessor.GetSettingPair(settings.EnemyShuffle));
this.AddArgs(args, this.SettingsProcessor.GetSettingPair(settings.ShopShuffle));
this.AddArgs(args, this.SettingsProcessor.GetSettingPair(settings.DropShuffle));
this.AddArgs(args, this.SettingsProcessor.GetSettingPair(settings.Pottery));
if (settings.Pottery != Pottery.Vanilla && settings.Pottery != Pottery.Lottery) {
args.Add("--colorizepots");
}
this.Logger.LogInformation("Randomizing with args: {args}", string.Join(" ", args));
var process = Process.Start(start) ?? throw new GenerationFailedException("Process failed to start."); var process = Process.Start(start) ?? throw new GenerationFailedException("Process failed to start.");
process.EnableRaisingEvents = true; process.EnableRaisingEvents = true;
@@ -60,7 +91,6 @@
process.Exited += async (sender, args) => { process.Exited += async (sender, args) => {
var exitcode = process.ExitCode; var exitcode = process.ExitCode;
process.Dispose();
if (exitcode != 0) { if (exitcode != 0) {
this.GenerationFailed(id, exitcode); this.GenerationFailed(id, exitcode);
@@ -68,17 +98,21 @@
await this.GenerationSucceeded(id); await this.GenerationSucceeded(id);
} }
}; };
}
return id; private void AddArgs(ICollection<string> args, KeyValuePair<string, string> setting) {
if (setting.Value != null && setting.Value != "<null>") {
args.Add(string.Format("--{0}={1}", setting.Key, setting.Value));
}
} }
private async Task GenerationSucceeded(string id) { private async Task GenerationSucceeded(string id) {
var rom = Path.Join(Path.GetTempPath(), string.Format("DR_{0}.sfc", id)); var rom = Path.Join(Path.GetTempPath(), string.Format("OR_{0}.sfc", id));
var bpsIn = Path.Join(Path.GetTempPath(), string.Format("DR_{0}.bps", id)); var bpsIn = Path.Join(Path.GetTempPath(), string.Format("OR_{0}.bps", id));
var bpsOut = string.Format("{0}/patch.bps", id); var bpsOut = string.Format("{0}/patch.bps", id);
var spoilerIn = Path.Join(Path.GetTempPath(), string.Format("DR_{0}_Spoiler.txt", id)); var spoilerIn = Path.Join(Path.GetTempPath(), string.Format("OR_{0}_Spoiler.txt", id));
var spoilerOut = string.Format("{0}/spoiler.txt", id); var spoilerOut = string.Format("{0}/spoiler.txt", id);
var uploadPatch = this.AzureStorage.UploadFileAndDelete(bpsOut, bpsIn); var uploadPatch = this.AzureStorage.UploadFileAndDelete(bpsOut, bpsIn);

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@@ -5,19 +5,20 @@
using System.Threading.Tasks; using System.Threading.Tasks;
public class GenerateController : Controller { public class GenerateController : Controller {
public GenerateController(Randomizer randomizer, SeedService seedService) { public GenerateController(RandomizeService randomizeService, SeedService seedService) {
this.Randomizer = randomizer; this.RandomizeService = randomizeService;
this.SeedService = seedService; this.SeedService = seedService;
} }
private Randomizer Randomizer { get; } private RandomizeService RandomizeService { get; }
private SeedService SeedService { get; } private SeedService SeedService { get; }
[Route("/generate")] [Route("/generate")]
[HttpPost] [HttpPost]
public ActionResult Generate(SeedSettings settings) { public ActionResult Generate(SeedSettings settings) {
var result = this.Randomizer.Randomize(); var id = this.RandomizeService.RandomizeSeed(settings);
return Ok(result); var url = string.Format("/seed/{0}", id);
return Accepted(url, id);
} }
[Route("/seed/{id}")] [Route("/seed/{id}")]

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@@ -0,0 +1,19 @@
using ALttPRandomizer.Model;
namespace ALttPRandomizer.Service {
public class RandomizeService {
public RandomizeService(IdGenerator idGenerator, Randomizer randomizer) {
this.IdGenerator = idGenerator;
this.Randomizer = randomizer;
}
private IdGenerator IdGenerator { get; }
private Randomizer Randomizer { get; }
public string RandomizeSeed(SeedSettings settings) {
var id = this.IdGenerator.GenerateId();
this.Randomizer.Randomize(id, settings);
return id;
}
}
}

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@@ -0,0 +1,45 @@
namespace ALttPRandomizer.Settings {
using ALttPRandomizer.Model;
using System;
using System.Collections.Generic;
using System.Reflection;
public class CommonSettingsProcessor {
public KeyValuePair<string, string> GetSettingPair<T>(T value) where T : Enum {
var name = this.GetValueName(value);
Type type = typeof(T);
var settingName = type.GetCustomAttribute<CommonValueAttribute>()?.Name;
if (settingName == null) {
settingName = type.Name.ToLower();
}
return new(settingName, name);
}
public KeyValuePair<string, string> GetSettingPair<T>(string fieldName, T value) where T : Enum {
var name = this.GetValueName(value);
var fi = typeof(SeedSettings).GetProperty(fieldName, BindingFlags.Instance | BindingFlags.Public);
var settingName = fi?.GetCustomAttribute<CommonValueAttribute>()?.Name ?? fieldName.ToLower();
return new(settingName, name);
}
private string GetValueName<T>(T value) where T : Enum {
Type type = typeof(T);
var fi = type.GetField(value.ToString(), BindingFlags.Static | BindingFlags.Public);
var name = fi?.GetCustomAttribute<CommonValueAttribute>()?.Name;
if (name != null) {
return name;
} else {
return value.ToString().ToLower();
}
}
}
}

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@@ -0,0 +1,11 @@
namespace ALttPRandomizer.Settings {
using System;
internal class CommonValueAttribute : Attribute {
public CommonValueAttribute(string name) {
Name = name;
}
public string Name { get; }
}
}

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@@ -3,6 +3,10 @@
"baserom": "/randomizer/alttp.sfc", "baserom": "/randomizer/alttp.sfc",
"pythonPath": "/usr/bin/python3", "pythonPath": "/usr/bin/python3",
"randomizerPath": "/randomizer", "randomizerPath": "/randomizer",
"allowedCors": [
"https://new.alttpr.gwaa.kiwi",
"http://localhost:8082"
],
"azureSettings": { "azureSettings": {
"clientId": "a48d5ae1-fa0a-4e33-9586-18c0eca0a28c", "clientId": "a48d5ae1-fa0a-4e33-9586-18c0eca0a28c",
"blobstoreEndpoint": "https://alttprstorage.blob.core.windows.net/seeds" "blobstoreEndpoint": "https://alttprstorage.blob.core.windows.net/seeds"