Update pikit randomizer
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@@ -73,7 +73,6 @@
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[SettingName("shuffleenemies")]
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[IgnoreSetting(Apr2025)]
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[RequiredSetting([Pikit], EnemyShuffle.Vanilla)]
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public EnemyShuffle EnemyShuffle { get; set; } = EnemyShuffle.Vanilla;
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[SettingName("shuffle_damage_table")]
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