Files
alttpr-backend/ALttPRandomizer/Model/SeedSettings.cs
2025-03-06 10:29:23 -06:00

215 lines
6.6 KiB
C#

namespace ALttPRandomizer.Model {
using ALttPRandomizer.Randomizers;
using ALttPRandomizer.Settings;
using System.Text.Json.Serialization;
using static ALttPRandomizer.Model.RandomizerInstance;
public class SeedSettings {
[NoSettingName]
public RandomizerInstance Randomizer { get; set; } = RandomizerInstance.Base;
[NoSettingName]
public RaceMode Race { get; set; } = RaceMode.Normal;
[ForbiddenSetting([Apr2025], Mode.Inverted)]
public Mode Mode { get; set; } = Mode.Open;
[SettingName("swords")]
public Weapons Weapons { get; set; } = Weapons.Random;
public Goal Goal { get; set; } = Goal.Ganon;
[SettingName("crystals_ganon")]
public EntryRequirement CrystalsGanon { get; set; } = EntryRequirement.Crystals7;
[SettingName("crystals_gt")]
[JsonPropertyName("crystals_gt")]
[NoSettingName([Apr2025])]
public EntryRequirement CrystalsGT { get; set; } = EntryRequirement.Crystals7;
[SettingName("shuffle")]
[ForbiddenSetting([Apr2025], EntranceShuffle.Swapped)]
public EntranceShuffle EntranceShuffle { get; set; } = EntranceShuffle.Vanilla;
[SettingName("skullwoods")]
[RequiredSetting([Apr2025], SkullWoodsShuffle.Original)]
[NoSettingName([Apr2025])]
public SkullWoodsShuffle SkullWoods { get; set; } = SkullWoodsShuffle.Original;
[SettingName("linked_drops")]
[RequiredSetting([Apr2025], LinkedDrops.Unset)]
[NoSettingName([Apr2025])]
public LinkedDrops LinkedDrops { get; set; } = LinkedDrops.Unset;
[SettingName("shufflebosses")]
[RequiredSetting([Apr2025], BossShuffle.Vanilla)]
[NoSettingName([Apr2025])]
public BossShuffle BossShuffle { get; set; } = BossShuffle.Vanilla;
[SettingName("shuffleenemies")]
[RequiredSetting([Apr2025], EnemyShuffle.Vanilla)]
[NoSettingName([Apr2025])]
public EnemyShuffle EnemyShuffle { get; set; } = EnemyShuffle.Vanilla;
[SettingName("keyshuffle")]
[RequiredSetting([Apr2025], KeyLocations.Dungeon, KeyLocations.Wild)]
[NoSettingName([Apr2025])]
public KeyLocations SmallKeys { get; set; } = KeyLocations.Dungeon;
[SettingName("bigkeyshuffle")]
[RequiredSetting([Apr2025], DungeonItemLocations.Dungeon)]
[NoSettingName([Apr2025])]
public DungeonItemLocations BigKeys { get; set; } = DungeonItemLocations.Dungeon;
[SettingName("mapshuffle")]
[RequiredSetting([Apr2025], DungeonItemLocations.Dungeon)]
[NoSettingName([Apr2025])]
public DungeonItemLocations Maps { get; set; } = DungeonItemLocations.Dungeon;
[SettingName("compassshuffle")]
[RequiredSetting([Apr2025], DungeonItemLocations.Dungeon)]
[NoSettingName([Apr2025])]
public DungeonItemLocations Compasses { get; set; } = DungeonItemLocations.Dungeon;
[NoSettingName]
[RequiredSetting([Apr2025], ShopShuffle.Vanilla)]
public ShopShuffle ShopShuffle { get; set; } = ShopShuffle.Vanilla;
[RequiredSetting([Apr2025], DropShuffle.Vanilla)]
[NoSettingName([Apr2025])]
public DropShuffle DropShuffle { get; set; } = DropShuffle.Vanilla;
[RequiredSetting([Apr2025], Pottery.Vanilla)]
[NoSettingName([Apr2025])]
public Pottery Pottery { get; set; } = Pottery.Vanilla;
[RequiredSetting([Apr2025], PrizeShuffle.Vanilla)]
[NoSettingName([Apr2025])]
public PrizeShuffle PrizeShuffle { get; set; } = PrizeShuffle.Vanilla;
}
public enum RandomizerInstance {
[RandomizerName(BaseRandomizer.Name)] Base,
[RandomizerName(Apr2025Randomizer.Name)] Apr2025,
}
public enum RaceMode {
Normal,
[AdditionalSetting("--securerandom")] Race,
}
public enum Mode {
Open,
Standard,
Inverted,
}
public enum Weapons {
Random,
Assured,
Vanilla,
Swordless,
}
public enum Goal {
Ganon,
[SettingName("crystals")] FastGanon,
[SettingName("dungeons")] AllDungeons,
Pedestal,
[SettingName("triforcehunt")]TriforceHunt,
GanonHunt,
Completionist,
}
public enum EntryRequirement {
[JsonStringEnumMemberName("0")] [SettingName("0")] Crystals0 = 0,
[JsonStringEnumMemberName("1")] [SettingName("1")] Crystals1 = 1,
[JsonStringEnumMemberName("2")] [SettingName("2")] Crystals2 = 2,
[JsonStringEnumMemberName("3")] [SettingName("3")] Crystals3 = 3,
[JsonStringEnumMemberName("4")] [SettingName("4")] Crystals4 = 4,
[JsonStringEnumMemberName("5")] [SettingName("5")] Crystals5 = 5,
[JsonStringEnumMemberName("6")] [SettingName("6")] Crystals6 = 6,
[JsonStringEnumMemberName("7")] [SettingName("7")] Crystals7 = 7,
Random,
}
public enum EntranceShuffle {
Vanilla,
Full,
Crossed,
Swapped,
[SettingName("insanity")] Decoupled,
}
public enum SkullWoodsShuffle {
Original,
Restricted,
Loose,
FollowLinked,
}
public enum LinkedDrops {
Unset,
Linked,
Independent,
}
public enum BossShuffle {
[SettingName("none")] Vanilla,
Simple,
Full,
Random,
[SettingName("unique")] PrizeUnique,
}
public enum EnemyShuffle {
[SettingName("none")] Vanilla,
Shuffled,
Mimics,
}
public enum KeyLocations {
[SettingName("none")] Dungeon,
[AdditionalSetting([Apr2025], "--keysanity")] Wild,
Nearby,
Universal,
}
public enum DungeonItemLocations {
[SettingName("none")] Dungeon,
Wild,
Nearby,
}
public enum ShopShuffle {
Vanilla,
[AdditionalSetting("--shopsanity")] Shuffled,
}
public enum DropShuffle {
[SettingName("none")] Vanilla,
Keys,
Underworld,
}
public enum Pottery {
[SettingName("none")] Vanilla,
[AdditionalSetting("--colorizepots")] Keys,
[AdditionalSetting("--colorizepots")] Cave,
[AdditionalSetting("--colorizepots")] CaveKeys,
[AdditionalSetting("--colorizepots")] Reduced,
[AdditionalSetting("--colorizepots")] Clustered,
[AdditionalSetting("--colorizepots")] NonEmpty,
[AdditionalSetting("--colorizepots")] Dungeon,
Lottery,
}
public enum PrizeShuffle {
[SettingName("none")] Vanilla,
Dungeon,
Nearby,
Wild,
}
}