Fix some stat tracking
- move chest turn counter to not overlap locations before mirror - correctly print from correct memory in credits for damage/magic counter
This commit is contained in:
10
stats.asm
10
stats.asm
@@ -1,7 +1,7 @@
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;================================================================================
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;================================================================================
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; Stat Tracking
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; Stat Tracking
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;================================================================================
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;================================================================================
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; $7EF420 - $7EF468 - Stat Tracking
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; $7EF420 - $7EF46D - Stat Tracking
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;--------------------------------------------------------------------------------
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;--------------------------------------------------------------------------------
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; $7EF420 - bonk counter
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; $7EF420 - bonk counter
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;--------------------------------------------------------------------------------
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;--------------------------------------------------------------------------------
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@@ -108,7 +108,7 @@
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;--------------------------------------------------------------------------------
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;--------------------------------------------------------------------------------
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; $7EF466w[2] - mirror timestamp (high)
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; $7EF466w[2] - mirror timestamp (high)
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;--------------------------------------------------------------------------------
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;--------------------------------------------------------------------------------
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; $7EF468 - chest turn counter
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; $7EF468w[2] - locations before mirror
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;--------------------------------------------------------------------------------
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;--------------------------------------------------------------------------------
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; $7EF46A mmkkkkkk
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; $7EF46A mmkkkkkk
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; m - mail counter
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; m - mail counter
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@@ -116,7 +116,9 @@
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;--------------------------------------------------------------------------------
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;--------------------------------------------------------------------------------
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; $7EF46Bw[2] - Dungeon prizes collected by dungeon location.
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; $7EF46Bw[2] - Dungeon prizes collected by dungeon location.
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;--------------------------------------------------------------------------------
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;--------------------------------------------------------------------------------
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; $7EF46D - 7EF49F - Free space
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; $7EF46D - chest turns counter
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;--------------------------------------------------------------------------------
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; $7EF46E - 7EF49F - Free space
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;--------------------------------------------------------------------------------
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;--------------------------------------------------------------------------------
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; $7EF4A0 - 7EF4A7 - Service Request
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; $7EF4A0 - 7EF4A7 - Service Request
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;--------------------------------------------------------------------------------
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;--------------------------------------------------------------------------------
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@@ -318,7 +320,7 @@ IncrementFairyRevivalCounter:
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PLA
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PLA
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RTL
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RTL
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;--------------------------------------------------------------------------------
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;--------------------------------------------------------------------------------
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!CHESTTURN_COUNTER = "$7EF468"
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!CHESTTURN_COUNTER = "$7EF46D"
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IncrementChestTurnCounter:
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IncrementChestTurnCounter:
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PHA
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PHA
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LDA !LOCK_STATS : BNE +
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LDA !LOCK_STATS : BNE +
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@@ -9,8 +9,8 @@
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%AddStat($7EF425, 0, 0, 04, 2, !MASTER_SWORD_X, !MASTER_SWORD_Y)
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%AddStat($7EF425, 0, 0, 04, 2, !MASTER_SWORD_X, !MASTER_SWORD_Y)
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%AddStat($7EF426, 0, 4, 04, 2, !TEMPERED_SWORD_X, !TEMPERED_SWORD_Y)
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%AddStat($7EF426, 0, 4, 04, 2, !TEMPERED_SWORD_X, !TEMPERED_SWORD_Y)
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%AddStat($7EF426, 0, 0, 04, 2, !GOLD_SWORD_X, !GOLD_SWORD_Y)
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%AddStat($7EF426, 0, 0, 04, 2, !GOLD_SWORD_X, !GOLD_SWORD_Y)
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%AddStat($7EF46A, 0, 0, 16, 5, !DAMAGETAKEN_X, !DAMAGETAKEN_Y)
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%AddStat($7EF4AA, 0, 0, 16, 5, !DAMAGETAKEN_X, !DAMAGETAKEN_Y)
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%AddStat($7EF46C, 0, 0, 16, 5, !MAGICUSED_X, !MAGICUSED_Y)
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%AddStat($7EF4AC, 0, 0, 16, 5, !MAGICUSED_X, !MAGICUSED_Y)
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%AddStat($7EF420, 0, 0, 08, 3, !BONKS_X, !BONKS_Y)
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%AddStat($7EF420, 0, 0, 08, 3, !BONKS_X, !BONKS_Y)
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%AddStat($7EF42D, 0, 0, 08, 2, !SAVE_AND_QUITS_X, !SAVE_AND_QUITS_Y)
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%AddStat($7EF42D, 0, 0, 08, 2, !SAVE_AND_QUITS_X, !SAVE_AND_QUITS_Y)
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%AddStat($7EF449, 0, 0, 08, 2, !DEATHS_X, !DEATHS_Y)
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%AddStat($7EF449, 0, 0, 08, 2, !DEATHS_X, !DEATHS_Y)
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