Merge branch 'main' into overworld_kara
This commit is contained in:
@@ -55,7 +55,7 @@ db #$20, #$19, #$08, #$31 ; year/month/day
|
||||
!SRAM_SINK = "$7EF41E" ; <- change this (conflicts with Programmable item 3)
|
||||
;$7EF418 - Goal Item Counter
|
||||
;$7EF419 - Service Sequence
|
||||
;$7EF420 - $7EF466 - Stat Tracking Bank 1 (overlaps with RNG Item Flags)
|
||||
;$7EF420 - $7EF46D - Stat Tracking Bank 1 (overlaps with RNG Item Flags)
|
||||
;$7EF450 - $7EF45F - RNG Item (Single) Flags
|
||||
;$7EF4A0 - $7EF4A7 - Service Request Block
|
||||
!PROGRESSIVE_BOMBS = "$7EF4A8"
|
||||
@@ -92,6 +92,9 @@ db #$20, #$19, #$08, #$31 ; year/month/day
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||||
;!REG_MUSIC_CONTROL = $012C
|
||||
!REG_MUSIC_CONTROL_REQUEST = $012C
|
||||
|
||||
!ONEMIND_ID = $7F5072
|
||||
!ONEMIND_TIMER = $7F5073
|
||||
|
||||
;================================================================================
|
||||
|
||||
!MULTIWORLD_ITEM = "$7EF4D2"
|
||||
@@ -198,7 +201,7 @@ incsrc endingsequence.asm
|
||||
incsrc cuccostorm.asm
|
||||
incsrc compression.asm
|
||||
incsrc retro.asm
|
||||
incsrc dpadinvert.asm
|
||||
incsrc controllerjank.asm
|
||||
incsrc boots.asm
|
||||
incsrc events.asm
|
||||
incsrc fileselect.asm
|
||||
@@ -617,6 +620,9 @@ AddDashTremor:
|
||||
org $099D04
|
||||
AddAncillaLong:
|
||||
|
||||
org $099D1A
|
||||
Ancilla_CheckIfAlreadyExistsLong:
|
||||
|
||||
org $09AE64
|
||||
Sprite_SetSpawnedCoords:
|
||||
|
||||
|
||||
@@ -5,9 +5,31 @@
|
||||
; Filtered Joypad 1 Register: [AXLR | ????]
|
||||
; Filtered Joypad 1 Register: [BYST | udlr] [AXLR | ????]
|
||||
!INVERT_DPAD = "$7F50CB"
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||||
|
||||
InvertDPad:
|
||||
LDA !INVERT_DPAD : BNE + : JMP .normal : +
|
||||
DEC : BEQ .dpadOnly
|
||||
LDA.l OneMindPlayerCount : BEQ .crowd_control
|
||||
|
||||
LDA.l !ONEMIND_ID
|
||||
AND.b #$03
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||||
TAX
|
||||
LDA.l .onemind_controller_offset, X
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||||
TAX
|
||||
|
||||
LDA.w $4218,X : STA.w $00
|
||||
LDA.w $4219,X : STA.w $01
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||||
|
||||
LDA #$80 : STA $4201 ; reset this so latch can read it, otherwise RNG breaks
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||||
|
||||
JML.l InvertDPadReturn
|
||||
|
||||
.crowd_control
|
||||
LDA !INVERT_DPAD : BNE +
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||||
|
||||
LDA $4218 : STA $00
|
||||
LDA $4219 : STA $01
|
||||
JML.l InvertDPadReturn
|
||||
|
||||
+ DEC : BEQ .dpadOnly
|
||||
DEC : BEQ .buttonsOnly
|
||||
DEC : BEQ .invertBoth
|
||||
.swapSides
|
||||
@@ -45,8 +67,61 @@ JML.l InvertDPadReturn
|
||||
BIT.b #$03 : BEQ + : EOR.b #$03 : + ; swap left/right
|
||||
STA $01
|
||||
JML.l InvertDPadReturn
|
||||
.normal
|
||||
LDA $4218 : STA $00
|
||||
LDA $4219 : STA $01
|
||||
JML.l InvertDPadReturn
|
||||
|
||||
.onemind_controller_offset
|
||||
db 0 ; player 0 - $4218 - joy1d1
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||||
db 0 ; player 1 - $4218 - joy1d1
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||||
db 2 ; player 2 - $421A - joy2d1
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||||
db 6 ; player 3 - $421E - joy2d2
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||||
db 2 ; player 4 - $421A - joy2d1
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||||
db 6 ; player 5 - $421E - joy2d2
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||||
|
||||
|
||||
|
||||
;--------------------------------------------------------------------------------
|
||||
|
||||
HandleOneMindController:
|
||||
LDA.l OneMindPlayerCount
|
||||
BEQ .no_onemind
|
||||
|
||||
REP #$20
|
||||
|
||||
LDA.l !ONEMIND_TIMER
|
||||
DEC
|
||||
BPL .no_switch
|
||||
|
||||
SEP #$20
|
||||
LDA.l !ONEMIND_ID
|
||||
INC
|
||||
CMP.l OneMindPlayerCount
|
||||
BCC .no_wrap
|
||||
|
||||
LDA.b #$01 ; reset to player 1
|
||||
|
||||
.no_wrap
|
||||
STA.l !ONEMIND_ID
|
||||
|
||||
REP #$20
|
||||
LDA.l OneMindTimer
|
||||
|
||||
.no_switch
|
||||
STA.l !ONEMIND_TIMER
|
||||
|
||||
SEP #$20
|
||||
LDA.l !ONEMIND_ID
|
||||
|
||||
CMP.b #$04 ; is it player 4 or 5?
|
||||
BCC .no_multitap_switch
|
||||
|
||||
STZ.w $4201
|
||||
|
||||
.no_multitap_switch
|
||||
|
||||
.no_onemind
|
||||
STZ.b $12
|
||||
|
||||
JML $008034 ; reset frame loop
|
||||
|
||||
|
||||
|
||||
|
||||
18
events.asm
18
events.asm
@@ -57,6 +57,7 @@ RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
OnUncleItemGet:
|
||||
PHA
|
||||
|
||||
LDA.l EscapeAssist
|
||||
BIT.b #$04 : BEQ + : STA !INFINITE_MAGIC : +
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||||
BIT.b #$02 : BEQ + : STA !INFINITE_BOMBS : +
|
||||
@@ -69,13 +70,13 @@ OnUncleItemGet:
|
||||
LDA.l UncleRefill : BIT.b #$04 : BEQ + : LDA.b #$80 : STA $7EF373 : + ; refill magic
|
||||
LDA.l UncleRefill : BIT.b #$02 : BEQ + : LDA.b #50 : STA $7EF375 : + ; refill bombs
|
||||
LDA.l UncleRefill : BIT.b #$01 : BEQ + ; refill arrows
|
||||
LDA.b #70 : STA $7EF376
|
||||
LDA.b #70 : STA $7EF376
|
||||
|
||||
LDA.l ArrowMode : BEQ +
|
||||
LDA !INVENTORY_SWAP_2 : ORA #$80 : STA !INVENTORY_SWAP_2 ; enable bow toggle
|
||||
REP #$20 ; set 16-bit accumulator
|
||||
LDA $7EF360 : !ADD.l FreeUncleItemAmount : STA $7EF360 ; rupee arrows, so also give the player some money to start
|
||||
SEP #$20 ; set 8-bit accumulator
|
||||
LDA.l ArrowMode : BEQ +
|
||||
LDA !INVENTORY_SWAP_2 : ORA #$80 : STA !INVENTORY_SWAP_2 ; enable bow toggle
|
||||
REP #$20 ; set 16-bit accumulator
|
||||
LDA $7EF360 : !ADD.l FreeUncleItemAmount : STA $7EF360 ; rupee arrows, so also give the player some money to start
|
||||
SEP #$20 ; set 8-bit accumulator
|
||||
+
|
||||
RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
@@ -250,6 +251,11 @@ PostItemAnimation:
|
||||
LDA $0403 : STA !MULTIWORLD_ROOMDATA
|
||||
+
|
||||
|
||||
LDA.w $02E9 : CMP.b #$01 : BNE +
|
||||
LDA.b $2F : BEQ +
|
||||
JSL.l IncrementChestTurnCounter
|
||||
+
|
||||
|
||||
LDA !MULTIWORLD_ITEM_PLAYER_ID : BEQ +
|
||||
STZ $02E9
|
||||
LDA #$00 : STA !MULTIWORLD_ITEM_PLAYER_ID
|
||||
|
||||
14
hooks.asm
14
hooks.asm
@@ -21,6 +21,8 @@ dl Init_PostRAMClear
|
||||
org $008056 ; <- 56 - Bank00.asm : 77
|
||||
JSL.l FrameHookAction
|
||||
;--------------------------------------------------------------------------------
|
||||
org $00805D
|
||||
JML HandleOneMindController
|
||||
|
||||
;================================================================================
|
||||
; NMI Hook
|
||||
@@ -55,8 +57,8 @@ ReturnCheckZSNES:
|
||||
;--------------------------------------------------------------------------------
|
||||
;org $0083D9 ; <- 3D9 - Bank00.asm : 611 (LDA $4219 : STA $01)
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||||
;JSL.l InvertDPad : NOP
|
||||
org $0083D4 ; <- 3D4 - Bank00.asm : 610 (LDA $4218 : STA $00)
|
||||
JML.l InvertDPad : SKIP 6
|
||||
org $0083D1 ; <- 3D1 - Bank00.asm (STZ.w JOYPAD - useless instruction here)
|
||||
JML.l InvertDPad : SKIP 9
|
||||
InvertDPadReturn:
|
||||
;--------------------------------------------------------------------------------
|
||||
|
||||
@@ -2711,6 +2713,14 @@ JSL FastCreditsCutsceneTimer
|
||||
org $0EE773
|
||||
JSL FastTextScroll : NOP
|
||||
|
||||
;================================================================================
|
||||
org $01FFEE : JSL IncrementDamageTakenCounter_Eight ; overworld pit
|
||||
org $079506 : JSL IncrementDamageTakenCounter_Eight ; underworld pit
|
||||
|
||||
org $0780C6 : JSL IncrementDamageTakenCounter_Arb
|
||||
|
||||
org $07B0B1 : JSL IncrementMagicUseCounter
|
||||
|
||||
;================================================================================
|
||||
; Terrorpin AI fix
|
||||
;--------------------------------------------------------------------------------
|
||||
|
||||
5
init.asm
5
init.asm
@@ -41,7 +41,12 @@ Init_Primary:
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||||
CPX #$15 : !BLT -
|
||||
.done
|
||||
|
||||
REP #$20
|
||||
LDA.l OneMindTimer : STA.l !ONEMIND_TIMER
|
||||
SEP #$20
|
||||
|
||||
LDA.b #$01 : STA $420D ; enable fastrom access on upper banks
|
||||
STA.l !ONEMIND_ID
|
||||
|
||||
LDA.b #$10 : STA $BC ; set default player sprite bank
|
||||
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
; -
|
||||
; -
|
||||
; -
|
||||
; -
|
||||
; q = quickswap lock
|
||||
;--------------------------------------------------------------------------------
|
||||
; ProcessMenuButtons:
|
||||
; out: Carry - 0 = No Button, 1 = Yes Button
|
||||
|
||||
@@ -28,6 +28,7 @@ QuickSwap:
|
||||
BRA .store
|
||||
|
||||
.special_swap
|
||||
LDA !INVENTORY_SWAP_2 : ORA #$01 : STA !INVENTORY_SWAP_2
|
||||
CPX.b #$02 : BEQ + ; boomerang
|
||||
CPX.b #$01 : BEQ + ; bow
|
||||
CPX.b #$05 : BEQ + ; powder
|
||||
@@ -47,22 +48,14 @@ QuickSwap:
|
||||
LDA.b $F6 : AND.b #$40 ;what we wrote over
|
||||
RTL
|
||||
RCode:
|
||||
LDA.w $0202 : TAX
|
||||
LDX.w $0202
|
||||
LDA.b $F2 : BIT #$20 : BNE ++ ; Still holding L from a previous frame
|
||||
LDA !INVENTORY_SWAP_2 : AND #$FE : STA !INVENTORY_SWAP_2
|
||||
BRA +
|
||||
++
|
||||
LDA !INVENTORY_SWAP_2 : BIT #$01 : BEQ +
|
||||
RTS
|
||||
-
|
||||
; CPX.b #$0F : BNE + ; incrementing into bottle
|
||||
; LDX.b #$00 : BRA ++
|
||||
; + CPX.b #$10 : BNE + ; incrementing bottle
|
||||
; LDA.l $7EF34F : TAX
|
||||
; -- : ++
|
||||
; CPX.b #$04 : BEQ .noMoreBottles
|
||||
; INX
|
||||
; LDA.l $7EF35B,X : BEQ --
|
||||
; TXA : STA.l $7EF34F
|
||||
; LDX #$10
|
||||
; RTS
|
||||
; .noMoreBottles
|
||||
; LDX #$11
|
||||
; BRA .nextItem
|
||||
+ CPX.b #$14 : BNE + : LDX.b #$00 ;will wrap around to 1
|
||||
+ INX
|
||||
.nextItem
|
||||
@@ -70,21 +63,14 @@ RCode:
|
||||
RTS
|
||||
|
||||
LCode:
|
||||
LDA.w $0202 : TAX
|
||||
LDX.w $0202
|
||||
LDA.b $F2 : BIT #$10 : BNE ++ ; Still holding R from a previous frame
|
||||
LDA !INVENTORY_SWAP_2 : AND #$FE : STA !INVENTORY_SWAP_2
|
||||
BRA +
|
||||
++
|
||||
LDA !INVENTORY_SWAP_2 : BIT #$01 : BEQ +
|
||||
RTS
|
||||
-
|
||||
; CPX.b #$11 : BNE + ; decrementing into bottle
|
||||
; LDX.b #$05 : BRA ++
|
||||
; + CPX.b #$10 : BNE + ; decrementing bottle
|
||||
; LDA.l $7EF34F : TAX
|
||||
; -- : ++
|
||||
; CPX.b #$01 : BEQ .noMoreBottles
|
||||
; DEX
|
||||
; LDA.l $7EF35B,X : BEQ --
|
||||
; TXA : STA.l $7EF34F
|
||||
; LDX.b #$10
|
||||
; RTS
|
||||
; .noMoreBottles
|
||||
; LDX.b #$0F : BRA .nextItem
|
||||
+ CPX.b #$01 : BNE + : LDX.b #$15 ; will wrap around to $14
|
||||
+ DEX
|
||||
.nextItem
|
||||
|
||||
67
stats.asm
67
stats.asm
@@ -1,7 +1,7 @@
|
||||
;================================================================================
|
||||
; Stat Tracking
|
||||
;================================================================================
|
||||
; $7EF420 - $7EF466 - Stat Tracking
|
||||
; $7EF420 - $7EF46D - Stat Tracking
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF420 - bonk counter
|
||||
;--------------------------------------------------------------------------------
|
||||
@@ -116,7 +116,9 @@
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF46Bw[2] - Dungeon prizes collected by dungeon location.
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF46D - 7EF49F - Free space
|
||||
; $7EF46D - chest turn counter
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF46E - 7EF49F - Free space
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF4A0 - 7EF4A7 - Service Request
|
||||
;--------------------------------------------------------------------------------
|
||||
@@ -136,7 +138,7 @@
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF4F1 - 7EF4FD - Free space
|
||||
;--------------------------------------------------------------------------------
|
||||
; 7EF4FEw[2] - Save Checksum
|
||||
; $7EF4FEw[2] - Save Checksum
|
||||
;--------------------------------------------------------------------------------
|
||||
|
||||
|
||||
@@ -144,17 +146,14 @@
|
||||
!LOCK_STATS = "$7EF443"
|
||||
;--------------------------------------------------------------------------------
|
||||
!BONK_COUNTER = "$7EF420"
|
||||
!BONK_REPEAT = "$7F503F"
|
||||
!LOOP_FRAMES_LOW = "$7EF42E"
|
||||
StatBonkCounter:
|
||||
PHA
|
||||
JSL Ancilla_CheckIfAlreadyExistsLong : BCS +
|
||||
LDA !LOCK_STATS : BNE +
|
||||
LDA !LOOP_FRAMES_LOW : !SUB !BONK_REPEAT : CMP #30 : !BLT +
|
||||
LDA !LOOP_FRAMES_LOW : STA !BONK_REPEAT
|
||||
LDA !BONK_COUNTER : INC
|
||||
CMP.b #100 : BEQ + ; decimal 100
|
||||
STA !BONK_COUNTER
|
||||
+
|
||||
+
|
||||
PLA
|
||||
JSL.l AddDashTremor ; thing we wrote over
|
||||
RTL
|
||||
@@ -269,7 +268,7 @@ CountChestKey: ; called by neighbor functions
|
||||
CPY #$24 : BEQ + ; small key for this dungeon - use $040C
|
||||
CPY #$A0 : !BLT .end ; Ignore most items
|
||||
CPY #$AE : !BGE .end ; Ignore reserved key and generic key
|
||||
TYA : AND.B #$0F : BNE ++ ; If this is a sewers key, instead count it as an HC key
|
||||
TYA : AND.B #$0F : BNE ++ ; If this is an HC key, instead count it as a sewers key
|
||||
INC
|
||||
++ TAX : BRA .count ; use Key id instead of $040C (Keysanity)
|
||||
+ LDA $040C : LSR
|
||||
@@ -326,6 +325,15 @@ IncrementFairyRevivalCounter:
|
||||
PLA
|
||||
RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
!CHESTTURN_COUNTER = "$7EF46D"
|
||||
IncrementChestTurnCounter:
|
||||
PHA
|
||||
LDA !LOCK_STATS : BNE +
|
||||
LDA !CHESTTURN_COUNTER : INC : STA !CHESTTURN_COUNTER
|
||||
+
|
||||
PLA
|
||||
RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
!CHEST_COUNTER = "$7EF442"
|
||||
IncrementChestCounter:
|
||||
LDA.b #$01 : STA $02E9 ; thing we wrote over
|
||||
@@ -364,6 +372,47 @@ IncrementBigChestCounter:
|
||||
+
|
||||
PLA
|
||||
RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
!DAMAGE_COUNTER = "$FFFFFF"
|
||||
!MAGIC_COUNTER = "$FFFFFF"
|
||||
IncrementDamageTakenCounter_Eight:
|
||||
STA.l $7EF36D
|
||||
PHA : PHP
|
||||
LDA !LOCK_STATS : BNE +
|
||||
REP #$21
|
||||
LDA.l !DAMAGE_COUNTER
|
||||
ADC.w #$0008
|
||||
STA.l !DAMAGE_COUNTER
|
||||
+ PLP
|
||||
PLA
|
||||
RTL
|
||||
|
||||
IncrementDamageTakenCounter_Arb:
|
||||
PHP
|
||||
LDA !LOCK_STATS : BNE +
|
||||
REP #$21
|
||||
LDA.b $00
|
||||
AND.w #$00FF
|
||||
ADC.l !DAMAGE_COUNTER
|
||||
STA.l !DAMAGE_COUNTER
|
||||
+ PLP
|
||||
|
||||
LDA.l $7EF36D
|
||||
RTL
|
||||
|
||||
IncrementMagicUseCounter:
|
||||
STA.l $7EF36E
|
||||
PHA : PHP
|
||||
LDA !LOCK_STATS : BNE +
|
||||
REP #$21
|
||||
LDA.b $00
|
||||
AND.w #$00FF
|
||||
ADC.l !MAGIC_COUNTER
|
||||
STA.l !MAGIC_COUNTER
|
||||
+ PLP : PLA
|
||||
|
||||
RTL
|
||||
|
||||
;--------------------------------------------------------------------------------
|
||||
!OW_MIRROR_COUNTER = "$7EF43A"
|
||||
IncrementOWMirror:
|
||||
|
||||
@@ -644,6 +644,10 @@ print "GT Big Key Credit Start: ", pc
|
||||
|
||||
%blankline()
|
||||
|
||||
%bigcreditsleft("CHEST TURNS")
|
||||
|
||||
%blankline()
|
||||
|
||||
%bigcreditsleft("BONKS")
|
||||
|
||||
%blankline()
|
||||
@@ -684,9 +688,6 @@ print "GT Big Key Credit Start: ", pc
|
||||
|
||||
%blankline()
|
||||
|
||||
%emptyline()
|
||||
%emptyline()
|
||||
%emptyline()
|
||||
%emptyline()
|
||||
%emptyline()
|
||||
print "Collection Rate Credit Start: ", pc
|
||||
@@ -727,18 +728,20 @@ print "Collection Rate Credit Start: ", pc
|
||||
!GOLD_SWORD_Y = 339
|
||||
!GT_BIG_KEY_X = 23
|
||||
!GT_BIG_KEY_Y = 346
|
||||
!CHEST_TURNS_X = 26
|
||||
!CHEST_TURNS_Y = 349
|
||||
!BONKS_X = 26
|
||||
!BONKS_Y = 349
|
||||
!BONKS_Y = 352
|
||||
!SAVE_AND_QUITS_X = 26
|
||||
!SAVE_AND_QUITS_Y = 352
|
||||
!SAVE_AND_QUITS_Y = 355
|
||||
!DEATHS_X = 26
|
||||
!DEATHS_Y = 355
|
||||
!DEATHS_Y = 358
|
||||
!FAERIE_REVIVALS_X = 26
|
||||
!FAERIE_REVIVALS_Y = 358
|
||||
!FAERIE_REVIVALS_Y = 361
|
||||
!TOTAL_MENU_TIME_X = 19
|
||||
!TOTAL_MENU_TIME_Y = 361
|
||||
!TOTAL_MENU_TIME_Y = 364
|
||||
!TOTAL_LAG_TIME_X = 19
|
||||
!TOTAL_LAG_TIME_Y = 364
|
||||
!TOTAL_LAG_TIME_Y = 367
|
||||
!COLLECTION_RATE_X = 22
|
||||
!COLLECTION_RATE_Y = 380
|
||||
!TOTAL_TIME_X = 19
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
%AddStat($7EF426, 0, 4, 04, 2, !TEMPERED_SWORD_X, !TEMPERED_SWORD_Y)
|
||||
%AddStat($7EF426, 0, 0, 04, 2, !GOLD_SWORD_X, !GOLD_SWORD_Y)
|
||||
%AddStat($7EF42A, 0, 0, 05, 2, !GT_BIG_KEY_X, !GT_BIG_KEY_Y)
|
||||
%AddStat($7EF46D, 0, 0, 08, 3, !CHEST_TURNS_X, !CHEST_TURNS_Y)
|
||||
%AddStat($7EF420, 0, 0, 08, 3, !BONKS_X, !BONKS_Y)
|
||||
%AddStat($7EF42D, 0, 0, 08, 2, !SAVE_AND_QUITS_X, !SAVE_AND_QUITS_Y)
|
||||
%AddStat($7EF449, 0, 0, 08, 2, !DEATHS_X, !DEATHS_Y)
|
||||
|
||||
17
tables.asm
17
tables.asm
@@ -423,7 +423,16 @@ db #$02 ; #$02 - 2 Bows (default)
|
||||
ProgressiveBowReplacement:
|
||||
db #$47 ; #$47 - 20 Rupees (default)
|
||||
;--------------------------------------------------------------------------------
|
||||
; 0x18009A - 0x18009F (unused)
|
||||
; 0x18009A - 0x18009C one mind
|
||||
;--------------------------------------------------------------------------------
|
||||
org $30809A ; PC 0x18009A
|
||||
OneMindPlayerCount:
|
||||
db 0
|
||||
org $30809B ; PC 0x18009B - 0x18009C
|
||||
OneMindTimer:
|
||||
dw 0
|
||||
;--------------------------------------------------------------------------------
|
||||
; 0x18009D - 0x18009F (unused)
|
||||
;--------------------------------------------------------------------------------
|
||||
org $3080A0 ; PC 0x1800A0 - 0x1800A4
|
||||
Bugfix_MirrorlessSQToLW:
|
||||
@@ -1489,7 +1498,7 @@ dw #9999 ; Rupee Limit
|
||||
; $7F503C - Stats Rupee Total
|
||||
; $7F503D - Stats Rupee Total
|
||||
; $7F503E - Stats Item Total
|
||||
; $7F503F - Bonk Repeat
|
||||
; $7F503F - Unused
|
||||
; $7F5040 - Free Item Dialog Temporary
|
||||
; $7F5041 - Epilepsy Safety Timer
|
||||
; $7F5042 - Tile Upload Offset Override (Low)
|
||||
@@ -1499,7 +1508,9 @@ dw #9999 ; Rupee Limit
|
||||
; $7F504F - $7F506F - Shop Block
|
||||
; $7F5070 - Reserved for OneMind
|
||||
; $7F5071 - Reserved for OneMind
|
||||
; $7F5072 - $7F507D - Unused
|
||||
; $7F5072 - OneMind player ID
|
||||
; $7F5073 - $7F5074 - OneMind timer
|
||||
; $7F5075 - $7F507D - Unused
|
||||
; $7F507E - Clock Status
|
||||
; $7F507F - Always Zero
|
||||
; $7F5080 - $7F5083 - Clock Hours
|
||||
|
||||
@@ -243,7 +243,12 @@ RTL
|
||||
+ ; Everything Else
|
||||
LDA.b #$08 : RTL
|
||||
++ : CMP.b #$F8 : BNE ++ ; Progressive Bow
|
||||
LDA $7EF354 : BNE + ; No Bow
|
||||
LDA $7EF340 : INC : LSR
|
||||
CMP.l ProgressiveBowLimit : !BLT +
|
||||
LDA.l ProgressiveBowReplacement
|
||||
JSL.l GetSpritePalette
|
||||
RTL
|
||||
+ : CMP.b #$00 : BNE + ; No Bow
|
||||
LDA.b #$08 : RTL
|
||||
+ ; Any Bow
|
||||
LDA.b #$02 : RTL
|
||||
|
||||
Reference in New Issue
Block a user