Add shop shield handling, credits counter, softlock protection
This commit is contained in:
+14
-4
@@ -436,7 +436,7 @@ Shopkeeper_BuyItem:
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BRA +
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.refill
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JSL Sprite_GetEmptyBottleIndex : BMI .full_bottles
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LDA.b #$1 : STA.l ShopkeeperRefill ; If this is on, don't toggle bit to remove from shop
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LDA.b #$01 : STA.l ShopkeeperRefill ; If this is on, don't toggle bit to remove from shop
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+
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LDA.l ShopType : AND.b #$80 : BNE .buy ; don't charge if this is a take-any
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@@ -453,6 +453,16 @@ Shopkeeper_BuyItem:
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LDA.b #$3C : STA.w SFX2 ; error sound
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JMP .done
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.buy
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LDA.l ShopInventory, X
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TAY
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JSL ShieldCheck
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BCS +
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JMP .done
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+
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; Y now has the (possibly-substituted) item ID
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LDA.l ShopType : AND.b #$80 : BNE ++ ; don't charge if this is a take-any
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REP #$20 : LDA.l CurrentRupees : !SUB.l ShopInventory+1, X : STA.l CurrentRupees : SEP #$20 ; Take price away
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++
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@@ -464,9 +474,9 @@ Shopkeeper_BuyItem:
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LDA.l EnableShopItemCount, X : STA.l ShopEnableCount ; If so, store the permission to count the item here.
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+++
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PLX
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LDA.l ShopInventory, X
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JSL AttemptItemSubstitution
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TAY : JSL Link_ReceiveItem
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; Y still has item ID
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JSL Link_ReceiveItem
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LDA.l ShopInventory+3, X : INC : STA.l ShopInventory+3, X
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LDA.b #$00 : STA.l ShopEnableCount
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TXA : LSR #2 : TAX
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