Compute and write save checksum on new file creation

This commit is contained in:
cassidoxa
2023-02-21 14:58:24 -05:00
parent aed9166f48
commit 02786974ad
3 changed files with 19 additions and 4 deletions

View File

@@ -14,6 +14,7 @@ Vram_EraseTilemaps_triforce = 008333
Sound_LoadLightWorldSongBank = $008913
Sound_LoadLightWorldSongBank_do_load = $00891D
EnableForceBlank = $00893D
SaveGameFile = $00894A ; long
DungeonMask = $0098C0
DecompSwordGfx = $00D308
DecompShieldGfx = $00D348
@@ -75,6 +76,7 @@ OverworldMap_LoadSprGfx = $0ABAB9
NameFile_MakeScreenVisible = $0CD7D1
InitializeSaveFile = $0CDB3E
InitializeSaveFile_build_checksum = $0CDBC0
InitializeSaveFile_done = $0CDBDB
GetRandomInt = $0DBA71
OAM_AllocateFromRegionA = $0DBA80
OAM_AllocateFromRegionB = $0DBA84