item properties tabulated with a macro
new item graphics
better hex to dec code
some item code readability improvements
This commit is contained in:
spannerisms
2022-12-03 12:16:34 -05:00
parent b2fdeb6b84
commit 0397623340
15 changed files with 1666 additions and 606 deletions

View File

@@ -68,6 +68,7 @@ incsrc floodgatesoftlock.asm
incsrc heartpieces.asm
incsrc npcitems.asm
incsrc utilities.asm
incsrc hextodec.asm
incsrc flipperkill.asm
incsrc pendantcrystalhud.asm
incsrc potions.asm
@@ -162,6 +163,8 @@ endif
warnpc $A58000
org $A28000
incsrc decompresseditemgraphics.asm
org $A38000
incsrc stats/main.asm
@@ -198,9 +201,7 @@ incbin "data/c2807_v4.gfx"
warnpc $31A800
org $31A800
GFX_New_Items:
incbin "data/newitems.gfx"
;incbin eventitems.gfx ; *EVENT*
warnpc $31B000
org $31B000
@@ -320,18 +321,11 @@ db GFX_HUD_Items>>8
org $00D25A ; 0x525A - HUD Items L
db GFX_HUD_Items
; this used to be a pointer to a dummy file
org $00D065 ; 005065 - New Items H
db GFX_New_Items>>16
org $00D144 ; 005114 - New Items M
db GFX_New_Items>>8
org $00D223 ; 005223 - New Items L
db GFX_New_Items
org $00D09D ; 0x509D - HUD Main H
db GFX_HUD_Main>>16
org $00D17C ; 0x517C - HUD Main M
db GFX_HUD_Main>>8
org $00D25B ; 0x525B - HUD Main L
db GFX_HUD_Main
;================================================================================