Ported over pepper's shop code
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10
tables.asm
10
tables.asm
@@ -1602,12 +1602,12 @@ ShopTable:
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db $01, $15, $01, $5D, $00, $12, $04, $00
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db $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF
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org $30C900 ; PC 0x184900 - 0x184FFF - max 224 entries
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org $30C900 ; PC 0x184900 - 0x184FFF - max 198 entries (9 bytes * C6 (198) = 6f6 ~ 184FF6)
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ShopContentsTable:
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;db [id][item][price-low][price-high][max][repl_id][repl_price-low][repl_price-high]
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db $01, $51, $64, $00, $07, $FF, $00, $00
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db $01, $53, $64, $00, $07, $FF, $00, $00
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db $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF
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;db [id][item][price-low][price-high][max][repl_id][repl_price-low][repl_price-high][player]
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db $01, $51, $64, $00, $07, $FF, $00, $00, $00
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db $01, $53, $64, $00, $07, $FF, $00, $00, $00
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db $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF
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; Fix spawning with more hearts than capacity when less than 3 heart containers
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LowHeartFix:
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