Added Chicken GFX to GFX tables
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@@ -84,6 +84,9 @@ GetAnimatedSpriteGfxFile:
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CMP.b #$48 : BNE +
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LDY.b #$60 : JML GetAnimatedSpriteGfxFile_return
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+
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CMP.b #$4B : BNE +
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LDY.b #$50 : JML GetAnimatedSpriteGfxFile_return
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+
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CMP.b #$24 : !BGE +
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LDY.b #$5B : JML GetAnimatedSpriteGfxFile_return
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@@ -123,6 +126,7 @@ dw $09F0 ; Null-Item
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dw $09C0 ; Clock
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dw $0A20 ; Triforce
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dw $0A50 ; Power Star
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dw $09F0 ; Chicken
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GetAnimatedSpriteBufferPointer:
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;PHB : PHK : PLB
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