sprite swap finished & included but off by default
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@@ -11,7 +11,7 @@ OnDrawHud:
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JSL.l DrawChallengeTimer
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JSL.l DrawGoalIndicator
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JSL.l DrawDungeonCompassCounts
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;JSL.l SwapSpriteIfNecissary
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JSL.l SwapSpriteIfNecissary
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RTL
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;--------------------------------------------------------------------------------
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;OnDungeonEntrance:
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