sprite swap finished & included but off by default
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2
init.asm
2
init.asm
@@ -43,6 +43,8 @@ Init_Primary:
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LDA.b #$01 : STA $420D ; enable fastrom access on upper banks
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LDA.b #$10 : STA $BC ; set default player sprite bank
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LDA.b #$81 : STA $4200 ; thing we wrote over, turn on NMI & gamepad
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RTL
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;--------------------------------------------------------------------------------
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