Another WRAM label pass

Deleted compression.asm
This commit is contained in:
cassidoxa
2022-11-22 00:36:39 -05:00
parent 788cceaab9
commit 09d15f3294
63 changed files with 1438 additions and 1317 deletions

View File

@@ -1,6 +1,6 @@
NewElderCode:
{
LDA.b $8A : CMP.b #$1B : BEQ .newCodeContinue
LDA.b OverworldIndex : CMP.b #$1B : BEQ .newCodeContinue
;Restore Jump we can keep the RTL so JML
JML $05F0CD
.newCodeContinue
@@ -19,7 +19,7 @@ RTL
LDA.b #$02 : STA.b Scrap06 : STZ.b Scrap07 ;Number of Tiles
LDA.w $0DC0, X : ASL #04
LDA.w SpriteGFXControl, X : ASL #04
ADC.b #.animation_states : STA.b Scrap08
LDA.b #.animation_states>>8 : ADC.b #$00 : STA.b Scrap09
@@ -46,11 +46,11 @@ RTL
LDA.l TurnInGoalItems : AND.w #$00FF : BNE +
.despawn
SEP #$20
STZ.w $0DD0, X ; despawn self
STZ.w SpriteAITable, X ; despawn self
RTS
+
SEP #$20
LDA.b $11
LDA.b GameSubMode
BNE .done
LDA.b #$96
LDY.b #$01
@@ -66,6 +66,6 @@ RTL
.done
SEP #$20
LDA.b $1A : LSR #5 : AND.b #$01 : STA.w $0DC0, X
LDA.b FrameCounter : LSR #5 : AND.b #$01 : STA.w SpriteGFXControl, X
RTS
}