Another WRAM label pass
Deleted compression.asm
This commit is contained in:
10
elder.asm
10
elder.asm
@@ -1,6 +1,6 @@
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NewElderCode:
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{
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LDA.b $8A : CMP.b #$1B : BEQ .newCodeContinue
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LDA.b OverworldIndex : CMP.b #$1B : BEQ .newCodeContinue
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;Restore Jump we can keep the RTL so JML
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JML $05F0CD
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.newCodeContinue
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@@ -19,7 +19,7 @@ RTL
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LDA.b #$02 : STA.b Scrap06 : STZ.b Scrap07 ;Number of Tiles
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LDA.w $0DC0, X : ASL #04
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LDA.w SpriteGFXControl, X : ASL #04
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ADC.b #.animation_states : STA.b Scrap08
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LDA.b #.animation_states>>8 : ADC.b #$00 : STA.b Scrap09
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@@ -46,11 +46,11 @@ RTL
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LDA.l TurnInGoalItems : AND.w #$00FF : BNE +
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.despawn
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SEP #$20
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STZ.w $0DD0, X ; despawn self
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STZ.w SpriteAITable, X ; despawn self
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RTS
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+
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SEP #$20
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LDA.b $11
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LDA.b GameSubMode
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BNE .done
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LDA.b #$96
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LDY.b #$01
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@@ -66,6 +66,6 @@ RTL
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.done
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SEP #$20
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LDA.b $1A : LSR #5 : AND.b #$01 : STA.w $0DC0, X
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LDA.b FrameCounter : LSR #5 : AND.b #$01 : STA.w SpriteGFXControl, X
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RTS
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}
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