Supressed awkward/abrupt music changes in dungeons when DR is enabled
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@@ -1671,6 +1671,10 @@ dw !REG_MUSIC_CONTROL
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org $0CF05F
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org $0CF05F
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dw !REG_MUSIC_CONTROL
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dw !REG_MUSIC_CONTROL
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; Conditionally disable UW music changes in Door Rando
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org $028ADB ; <- Bank02.asm:2088 (LDX.b #$14 : LDA $A0)
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JSL.l Underworld_DoorDown_Entry
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;--------------------------------------------------------------------------------
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;--------------------------------------------------------------------------------
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;================================================================================
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;================================================================================
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14
music.asm
14
music.asm
@@ -283,3 +283,17 @@ Overworld_MosaicDarkWorldChecks:
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.done
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.done
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RTL
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RTL
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;--------------------------------------------------------------------------------
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;--------------------------------------------------------------------------------
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;--------------------------------------------------------------------------------
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; This is the where the music can change due to an UW transition
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;
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; On entry, A=16bit XY=8bit, A & X safe to mod, Y unknown
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Underworld_DoorDown_Entry:
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LDA.l DRMode : TAX : LDA.w #0 : CPX #0 : BNE .done
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.vanilla
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LDX #$14 : LDA $A0 ; thing we wrote over - prepare Sanc music track, load current room ID
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.done
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RTL
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;--------------------------------------------------------------------------------
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