Big pass at dungeon item indicators
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33
dungeon_map/main.asm
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33
dungeon_map/main.asm
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@@ -0,0 +1,33 @@
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pushpc
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incsrc hooks.asm
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macro WriteGFXSheetPointer(sheet, location)
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pushpc
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org $80CFC0+<sheet>
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db <location>>>16
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org $80D09F+<sheet>
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db <location>>>8
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org $80D17E+<sheet>
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db <location>>>0
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pullpc
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endmacro
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%WriteGFXSheetPointer($C9, DungeonMapIcons1)
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%WriteGFXSheetPointer($CA, DungeonMapIcons2)
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%WriteGFXSheetPointer($D5, DungeonMapIcons1)
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%WriteGFXSheetPointer($D6, DungeonMapIcons2)
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%WriteGFXSheetPointer($D4, MapSheetD4)
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pullpc
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incsrc draw_rooms.asm
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incsrc map_bg3.asm
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incsrc dungeon_switch.asm
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incsrc draw_loot.asm
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incsrc check_loot.asm
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incsrc blink_loot.asm
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