diff --git a/c2807_v3.gfx b/c2807_v3.gfx index 7bad551..92c0502 100755 Binary files a/c2807_v3.gfx and b/c2807_v3.gfx differ diff --git a/c2e3e.gfx b/c2e3e.gfx index 5011965..5eb7917 100644 Binary files a/c2e3e.gfx and b/c2e3e.gfx differ diff --git a/hooks.asm b/hooks.asm index 902d2a4..0c20949 100644 --- a/hooks.asm +++ b/hooks.asm @@ -253,13 +253,13 @@ db #$80 ; BRA org $0DE81A ; <- 6E81A - equipment.asm : 1597 (STA $00) RTS org $0DE7B9 ; <- 6E7B9 - equipment.asm : 1548 (LDA.w #$16D0) -LDA.w #$1610 +LDA.w #$1590 org $0DE7CF ; <- 6E7CF - equipment.asm : 1554 (LDA.w #$16C8) -LDA.w #$1608 +LDA.w #$1588 org $0DE7E5 ; <- 6E7E5 - equipment.asm : 1560 (LDA.w #$16D8) -LDA.w #$1618 +LDA.w #$1598 org $0DECEB ; <- 6ECEB - equipment.asm : 1946 (LDA.w #$16E0) -LDA.w #$1620 +LDA.w #$15A0 ;-------------------------------------------------------------------------------- ;org $0DE9D8 ; <- 6E9D8 - equipment.asm : 1635 (LDA $E860, X : STA $12EA, X) ;BRA DrawProgressIcons_initPendantDiagram_notext @@ -901,9 +901,9 @@ LDX.w #HUD_TileMap org $0DFA9C ; <- 6FA9C - headsup_display.asm : 629 (MVN $0D, $7E ; $Transfer 0x014A bytes from $6FE77 -> $7EC700) MVN $207E ;-------------------------------------------------------------------------------- -;org $0DE48E ; <- 6E48E - equipment.asm : 1233 (LDA.w #$11CE : STA $00) - HOOK HERE TO DRAW ON THE ITEM SCREEN -;JSL.l DrawHUDSilverArrows -;NOP +org $0DE48E ; <- 6E48E - equipment.asm : 1233 (LDA.w #$11CE : STA $00) - HOOK HERE TO DRAW ON THE ITEM SCREEN +JSL.l DrawHUDDungeonItems +NOP ;-------------------------------------------------------------------------------- org $0DFB1F ; 6FB1F - headsup_display.asm : 681 (LDA $7EF340 : BEQ .hastNoBow) JSL.l CheckHUDSilverArrows diff --git a/pendantcrystalhud.asm b/pendantcrystalhud.asm index 7780496..ac4fc3d 100644 --- a/pendantcrystalhud.asm +++ b/pendantcrystalhud.asm @@ -139,6 +139,178 @@ ShowDungeonItems: BEQ + : LDA.w #$0000 : RTL : + ; if set, send the zero onwards LDA $040C : AND.w #$00FF : CMP.w #$00FF ; original logic RTL +;-------------------------------------------------------------------------------- +DrawHUDDungeonItems: + ; left side + ;LDA.w #$2871 : STA $1604 ; dungeon row + LDA.w #$2810 : STA $1644 ; small keys + LDA.w #$2811 : STA $1684 ; big key + LDA.w #$2821 : STA $16C4 ; map + LDA.w #$2C20 : STA $1704 ; compass + + ; dungeon names + LDA.w #$2D50 : STA $1606 ; sewers + LDA.w #$2D51 : STA $1608 ; Eastern + LDA.w #$2D52 : STA $160A ; Desert + LDA.w #$2D53 : STA $160C ; Hera + LDA.w #$2D54 : STA $160E ; Agahnims Tower + + LDA.w #$2D55 : STA $1612 ; PoD + LDA.w #$2D56 : STA $1614 ; Swamp + LDA.w #$2D57 : STA $1616 ; Skull Woods + LDA.w #$2D58 : STA $1618 ; Thieves Town + LDA.w #$2D59 : STA $161A ; Ice + LDA.w #$2D5A : STA $161C ; Mire + LDA.w #$2D5B : STA $161E ; Turtle Rock + + LDA.w #$2D5C : STA $1622 ; Ganon's Tower + + SEP #$20 ; set 8-bit accumulator + ; Small Keys + LDA.b #$16 : !ADD $7EF37C : STA $1646 : LDA.b #$28 : ADC #$00 : sta $1646+1 ; sewers + LDA.b #$16 : !ADD $7EF37E : STA $1648 : LDA.b #$28 : ADC #$00 : sta $1648+1 ; Eastern + LDA.b #$16 : !ADD $7EF37F : STA $164A : LDA.b #$28 : ADC #$00 : sta $164A+1 ; Desert + LDA.b #$16 : !ADD $7EF386 : STA $164C : LDA.b #$28 : ADC #$00 : sta $164C+1 ; Hera + LDA.b #$16 : !ADD $7EF380 : STA $164E : LDA.b #$28 : ADC #$00 : sta $164E+1 ; Agahnims Tower + + LDA.b #$16 : !ADD $7EF382 : STA $1652 : LDA.b #$28 : ADC #$00 : sta $1652+1 ; PoD + LDA.b #$16 : !ADD $7EF381 : STA $1654 : LDA.b #$28 : ADC #$00 : sta $1654+1 ; Swamp + LDA.b #$16 : !ADD $7EF384 : STA $1656 : LDA.b #$28 : ADC #$00 : sta $1656+1 ; Skull Woods + LDA.b #$16 : !ADD $7EF387 : STA $1658 : LDA.b #$28 : ADC #$00 : sta $1658+1 ; Thieves Town + LDA.b #$16 : !ADD $7EF385 : STA $165A : LDA.b #$28 : ADC #$00 : sta $165A+1 ; Ice + LDA.b #$16 : !ADD $7EF383 : STA $165C : LDA.b #$28 : ADC #$00 : sta $165C+1 ; Mire + LDA.b #$16 : !ADD $7EF388 : STA $165E : LDA.b #$28 : ADC #$00 : sta $165E+1 ; Turtle Rock + + LDA.b #$16 : !ADD $7EF389 : STA $1662 : LDA.b #$28 : ADC #$00 : sta $1662+1 ; Ganon's Tower + + REP #$20 ; set 16-bit accumulator + + ; Big Keys + LDA $7EF366 : AND.w #$0008 : BEQ + ; sewers + LDA.w #$2826 : STA $1686 + + + LDA $7EF367 : AND.w #$0040 : BEQ + ; Eastern + LDA.w #$2826 : STA $1688 + + + LDA $7EF367 : AND.w #$0010 : BEQ + ; Desert + LDA.w #$2826 : STA $168A + + + LDA $7EF366 : AND.w #$0020 : BEQ + ; Hera + LDA.w #$2826 : STA $168C + + + LDA $7EF366 : AND.w #$0004 : BEQ + ; Agahnims Tower + LDA.w #$2826 : STA $168E + + + LDA $7EF367 : AND.w #$0002 : BEQ + ; PoD + LDA.w #$2826 : STA $1692 + + + LDA $7EF367 : AND.w #$0004 : BEQ + ; Swamp + LDA.w #$2826 : STA $1694 + + + LDA $7EF366 : AND.w #$0080 : BEQ + ; Skull Woods + LDA.w #$2826 : STA $1696 + + + LDA $7EF366 : AND.w #$0010 : BEQ + ; Thieves Town + LDA.w #$2826 : STA $1698 + + + LDA $7EF366 : AND.w #$0040 : BEQ + ; Ice + LDA.w #$2826 : STA $169A + + + LDA $7EF367 : AND.w #$0001 : BEQ + ; Mire + LDA.w #$2826 : STA $169C + + + LDA $7EF366 : AND.w #$0008 : BEQ + ; Turtle Rock + LDA.w #$2826 : STA $169E + + + LDA $7EF366 : AND.w #$0004 : BEQ + ; Ganon's Tower + LDA.w #$2826 : STA $16A2 + + + + ; Maps + LDA $7EF368 : AND.w #$0008 : BEQ + ; sewers + LDA.w #$2826 : STA $16C6 + + + LDA $7EF369 : AND.w #$0040 : BEQ + ; Eastern + LDA.w #$2826 : STA $16C8 + + + LDA $7EF369 : AND.w #$0010 : BEQ + ; Desert + LDA.w #$2826 : STA $16CA + + + LDA $7EF368 : AND.w #$0020 : BEQ + ; Hera + LDA.w #$2826 : STA $16CC + + + LDA $7EF368 : AND.w #$0004 : BEQ + ; Agahnims Tower + LDA.w #$2826 : STA $16CE + + + LDA $7EF369 : AND.w #$0002 : BEQ + ; PoD + LDA.w #$2826 : STA $16D2 + + + LDA $7EF369 : AND.w #$0004 : BEQ + ; Swamp + LDA.w #$2826 : STA $16D4 + + + LDA $7EF368 : AND.w #$0080 : BEQ + ; Skull Woods + LDA.w #$2826 : STA $16D6 + + + LDA $7EF368 : AND.w #$0010 : BEQ + ; Thieves Town + LDA.w #$2826 : STA $16D8 + + + LDA $7EF368 : AND.w #$0040 : BEQ + ; Ice + LDA.w #$2826 : STA $16DA + + + LDA $7EF369 : AND.w #$0001 : BEQ + ; Mire + LDA.w #$2826 : STA $16DC + + + LDA $7EF368 : AND.w #$0008 : BEQ + ; Turtle Rock + LDA.w #$2826 : STA $16DE + + + LDA $7EF368 : AND.w #$0004 : BEQ + ; Ganon's Tower + LDA.w #$2826 : STA $16E2 + + + + ; Compasses + LDA $7EF364 : AND.w #$0008 : BEQ + ; sewers + LDA.w #$2C26 : STA $1706 + + + LDA $7EF365 : AND.w #$0040 : BEQ + ; Eastern + LDA.w #$2C26 : STA $1708 + + + LDA $7EF365 : AND.w #$0010 : BEQ + ; Desert + LDA.w #$2C26 : STA $170A + + + LDA $7EF364 : AND.w #$0020 : BEQ + ; Hera + LDA.w #$2C26 : STA $170C + + + LDA $7EF364 : AND.w #$0004 : BEQ + ; Agahnims Tower + LDA.w #$2C26 : STA $170E + + + LDA $7EF365 : AND.w #$0002 : BEQ + ; PoD + LDA.w #$2C26 : STA $1712 + + + LDA $7EF365 : AND.w #$0004 : BEQ + ; Swamp + LDA.w #$2C26 : STA $1714 + + + LDA $7EF364 : AND.w #$0080 : BEQ + ; Skull Woods + LDA.w #$2C26 : STA $1716 + + + LDA $7EF364 : AND.w #$0010 : BEQ + ; Thieves Town + LDA.w #$2C26 : STA $1718 + + + LDA $7EF364 : AND.w #$0040 : BEQ + ; Ice + LDA.w #$2C26 : STA $171A + + + LDA $7EF365 : AND.w #$0001 : BEQ + ; Mire + LDA.w #$2C26 : STA $171C + + + LDA $7EF364 : AND.w #$0008 : BEQ + ; Turtle Rock + LDA.w #$2C26 : STA $171E + + + LDA $7EF364 : AND.w #$0004 : BEQ + ; Ganon's Tower + LDA.w #$2C26 : STA $1722 + + + + LDA.w #$11CE : STA $00 ; thing we wrote over +RTL +;-------------------------------------------------------------------------------- ;================================================================================ DrawPendantCrystalDiagram: PHP : PHB : PHK : PLB