prep for full ending sequence credit control
This commit is contained in:
22
hooks.asm
22
hooks.asm
@@ -164,6 +164,18 @@ org $0EFBC6 ; <- 77BC6 - vwf.asm : 2717 (LDA.b #$1C : STA $1CE9)
|
||||
JSL.l ResetDialogPointer
|
||||
RTS
|
||||
;--------------------------------------------------------------------------------
|
||||
org $0EED0B ; <- PC 0x76D0B - Bank0E.asm : 3276 (LDA $E924, Y : STA $1008, X)
|
||||
JSL.l EndingSequenceTableOverride
|
||||
NOP #2
|
||||
;--------------------------------------------------------------------------------
|
||||
org $0EED15 ; <- PC 0x76D15 - Bank0E.asm : 3282 (LDA $E924, Y : STA $1008, X)
|
||||
JSL.l EndingSequenceTableOverride
|
||||
NOP #2
|
||||
;--------------------------------------------------------------------------------
|
||||
org $0EED2A ; <- PC 0x76D2A - Bank0E.asm : 3295 (LDA $E924, Y : AND.w #$00FF)
|
||||
JSL.l EndingSequenceTableLookupOverride
|
||||
NOP #2
|
||||
;--------------------------------------------------------------------------------
|
||||
|
||||
;================================================================================
|
||||
; Master Sword Chest Fix
|
||||
@@ -455,7 +467,7 @@ JSL.l RefillMagic
|
||||
; Early Bottle Fix
|
||||
;--------------------------------------------------------------------------------
|
||||
org $09894C ; <- 4894C - ancilla_init.asm:1327
|
||||
JSL.l InitializeBottles
|
||||
JSL.l InitializeBottles
|
||||
;--------------------------------------------------------------------------------
|
||||
|
||||
;================================================================================
|
||||
@@ -1000,7 +1012,7 @@ JSL.l DrawPendantCrystalDiagram : RTS
|
||||
;================================================================================
|
||||
org $0DEDCC ; <- 6EDCC - equipment.asm:2043 - (LDA $040C : AND.w #$00FF : CMP.w #$00FF : BNE .inSpecificDungeon)
|
||||
JSL.l ShowDungeonItems : NOP #5
|
||||
|
||||
|
||||
org $0DEE59 ; <- 6EE59 - equipment.asm:2126 - (LDA $040C : AND.w #$00FF : CMP.w #$00FF : BEQ .notInPalace)
|
||||
JSL.l ShowDungeonItems : NOP #5
|
||||
|
||||
@@ -1402,7 +1414,7 @@ NOP #4
|
||||
|
||||
;-- Yes, I'm sure
|
||||
org $06B495 ; <- 33495 sprite_smithy_bros.asm : 479 (JSL Sprite_ShowMessageUnconditional)
|
||||
NOP #4
|
||||
NOP #4
|
||||
|
||||
;-- We'll take your sword
|
||||
org $06B4F3 ; <- 334F3 sprite_smithy_bros.asm : 556 (JSL Sprite_ShowMessageUnconditional)
|
||||
@@ -1520,7 +1532,7 @@ NOP #6
|
||||
org $1ED379 ; <- F5379 - sprite_agahnim.asm:75 - JSL PrepDungeonExit
|
||||
JSL FixAgahnimFollowers
|
||||
;================================================================================
|
||||
|
||||
|
||||
;================================================================================
|
||||
; Randomize NPC Items
|
||||
;--------------------------------------------------------------------------------
|
||||
@@ -1819,4 +1831,4 @@ NOP #5
|
||||
org $0298AD ; <- Bank02.asm:4495 (LDA $010E : CMP.b #$43)
|
||||
JSL.l WalkDownIntoTavern
|
||||
NOP #1
|
||||
;================================================================================
|
||||
;================================================================================
|
||||
|
||||
Reference in New Issue
Block a user