initial commit
* the cut scene for 1 and 0 crystals is wrong, it always shows minimum of 2 right now * pretty sure the AGA door check will blow up
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@@ -12,7 +12,7 @@ LockAgahnimDoors:
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JSR.w LockAgahnimDoorsCore : RTL
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+ : CMP.w #$0002 : BNE +
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JSR.w LockAgahnimDoorsCore : BEQ .unlock
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LDA $7EF37A : AND.w #$007F : CMP.w #$007F : BEQ .crystalOrUnlock
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JSL.l CheckEnoughCrystals : BEQ .crystalOrUnlock ; I think the registers might be wrong for this
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LDA #$0001 : RTL
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.crystalOrUnlock
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LDA InvertedMode : AND.w #$00FF : BEQ .unlock
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