Fixed Apple GFX by using other VRAM slots in the rotation

This commit is contained in:
codemann8
2023-05-09 21:22:31 -05:00
parent 06d22255ef
commit 1b564d99fc
6 changed files with 56 additions and 14 deletions

View File

@@ -11,7 +11,7 @@ ZoraSplashGfxFix:
; below should be set to the index used for Arrghus/Zora Splash
; FreeOWGraphics in dynamic_si_vram.asm, whatever index is $9960
; this makes it so the first gfx that is loading is AFTER the splash
LDA.b #$00 : STA.w DynamicDropGFXIndex
LDA.b #$01 : STA.w DynamicDropGFXIndex
JSL LoadCommonSprites_long
REP #$30 : PLY : PLX : PLA
RTL