Fixed Apple GFX by using other VRAM slots in the rotation
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@@ -11,7 +11,7 @@ ZoraSplashGfxFix:
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; below should be set to the index used for Arrghus/Zora Splash
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; FreeOWGraphics in dynamic_si_vram.asm, whatever index is $9960
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; this makes it so the first gfx that is loading is AFTER the splash
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LDA.b #$00 : STA.w DynamicDropGFXIndex
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LDA.b #$01 : STA.w DynamicDropGFXIndex
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JSL LoadCommonSprites_long
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REP #$30 : PLY : PLX : PLA
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RTL
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