Remove the sprite spawn delay when bonking prizes
This commit is contained in:
@@ -220,6 +220,12 @@ MaybeMarkDigSpotCollected:
|
||||
PLP : PLA
|
||||
RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
HeartPieceSpawnDelayFix:
|
||||
; Fix the delay when spawning a HeartPiece sprite
|
||||
JSL.l Sprite_CheckIfPlayerPreoccupied : BCS + ; what we moved from $05F037
|
||||
JSL.l Sprite_CheckDamageToPlayerSameLayerLong : RTL ; what we wrote over
|
||||
+ CLC : RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
macro GetPossiblyEncryptedItem(ItemLabel,TableLabel)
|
||||
LDA IsEncrypted : BNE ?encrypted
|
||||
LDA.l <ItemLabel>
|
||||
|
||||
Reference in New Issue
Block a user