Fix potion refills counting in shops
Bee traps - graphics upgrade
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3
ram.asm
3
ram.asm
@@ -545,7 +545,7 @@ PowderFlag: skip 1 ; Flag for powder junk
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ShopPriceColumn: skip 3 ; Stores coordinates for drawing prices in shops
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ShopInventoryPlayer: skip 3 ; Multiworld id for player inventory
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ShopInventoryDisguise: skip 3 ; Bee trap is disguised as another item in shop
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skip 1 ; Unused
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BeeTrapDisguise: skip 1 ; Unused
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skip 2 ; Reserved for OneMind
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OneMindId: skip 1 ; Current OneMind player
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OneMindTimerRAM: skip 2 ; Frame counter for OneMind
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@@ -961,6 +961,7 @@ endmacro
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%assertRAM(ShopPriceColumn, $7F5066)
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%assertRAM(ShopInventoryPlayer, $7F5069)
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%assertRAM(ShopInventoryDisguise, $7F506C)
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%assertRAM(BeeTrapDisguise, $7F506F)
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%assertRAM(OneMindId, $7F5072)
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%assertRAM(OneMindTimerRAM, $7F5073)
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%assertRAM(ClockStatus, $7F507E)
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