fix: swamola issue with cached sprites

refactor: move some hooks
This commit is contained in:
aerinon
2024-01-26 11:33:32 -07:00
parent 50dec603e2
commit 23f839cced
6 changed files with 32 additions and 16 deletions

View File

@@ -6,7 +6,7 @@ db #$00 ;368100 ; Enable random enemy under bushes
db #$00 ;408101 : 200101 ; Enable blind's door closing for other bosses
.moldorm_eye_count
db #$01 ;408102 : 200102 ; Moldorm eye count, default to 2 eyes (1)
.randomize_sprites
EnemizerFlag_Randomize_Sprites:
db #$00 ;408103 : 200103 ; Randomize Sprites.
.agahnim_fun_balls
db #$00 ;408104 : 200104 ; make Agahnim balls deflect back