@@ -508,6 +508,9 @@ Sprite_ShowMessageUnconditional:
|
||||
org $05EC96
|
||||
Sprite_ZeldaLong:
|
||||
|
||||
org $0680FA
|
||||
Player_ApplyRumbleToSprites:
|
||||
|
||||
org $0683E6
|
||||
Utility_CheckIfHitBoxesOverlapLong:
|
||||
|
||||
|
||||
64
boots.asm
64
boots.asm
@@ -6,10 +6,72 @@ ModifyBoots:
|
||||
PHA
|
||||
LDA !BOOTS_MODIFIER : CMP.b #$01 : BNE +
|
||||
PLA : AND $7EF379 : ORA.b #$04 : RTL ; yes boots
|
||||
+ : CMP #$02 : BNE +
|
||||
+ : CMP.b #$02 : BNE +
|
||||
PLA : AND $7EF379 : AND.b #$FB : RTL ; no boots
|
||||
+ : LDA FakeBoots : CMP.b #$01 : BNE +
|
||||
LDA $5B : BEQ ++ : LDA $59 : BNE + ; hover check
|
||||
++ : PLA : AND $7EF379 : ORA.b #$04 : RTL ; yes boots, not hovering
|
||||
+
|
||||
PLA
|
||||
AND $7EF379 ; regular boots
|
||||
RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
AddBonkTremors:
|
||||
PHA
|
||||
LDA $46 : BNE + ; Check for incapacitated Link
|
||||
JSL.l IncrementBonkCounter
|
||||
+
|
||||
LDA !BOOTS_MODIFIER : CMP.b #$01 : BEQ +
|
||||
LDA $7EF355 : BNE + ; Check for Boots
|
||||
PLA : RTL
|
||||
+
|
||||
PLA
|
||||
JSL.l AddDashTremor : JSL.l Player_ApplyRumbleToSprites ; things we wrote over
|
||||
RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
BonkBreakableWall:
|
||||
PHX : PHP
|
||||
SEP #$30 ; set 8-bit accumulator and index registers
|
||||
LDA !BOOTS_MODIFIER : CMP.b #$01 : BEQ +
|
||||
LDA $7EF355 : BNE + ; Check for Boots
|
||||
PLP : PLX : LDA.w #$0000 : RTL
|
||||
+
|
||||
PLP : PLX
|
||||
LDA $0372 : AND.w #$00FF ; things we wrote over
|
||||
RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
BonkRockPile:
|
||||
LDA !BOOTS_MODIFIER : CMP.b #$01 : BEQ +
|
||||
LDA $7EF355 : BNE + ; Check for Boots
|
||||
LDA.b #$00 : RTL
|
||||
+
|
||||
LDA $02EF : AND.b #$70 ; things we wrote over
|
||||
RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
GravestoneHook:
|
||||
LDA !BOOTS_MODIFIER : CMP.b #$01 : BEQ +
|
||||
LDA $7EF355 : BEQ .done ; Check for Boots
|
||||
+
|
||||
LDA $0372 : BEQ .done ; things we wrote over
|
||||
JML.l moveGravestone
|
||||
.done
|
||||
JML.l GravestoneHook_continue
|
||||
;--------------------------------------------------------------------------------
|
||||
JumpDownLedge:
|
||||
LDA !BOOTS_MODIFIER : CMP.b #$01 : BEQ +
|
||||
LDA $7EF355 : BNE + ; Check for Boots
|
||||
; Disarm Waterwalk
|
||||
LDA $5B : CMP.b #$01 : BNE +
|
||||
STZ $5B
|
||||
+
|
||||
LDA $1B : BNE .done : LDA.b #$02 : STA $EE ; things we wrote over
|
||||
.done
|
||||
RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
BonkRecoil:
|
||||
LDA !BOOTS_MODIFIER : CMP.b #$01 : BEQ +
|
||||
LDA $7EF355 : BNE + ; Check for Boots
|
||||
LDA.b #$16 : STA $29 : RTL
|
||||
+
|
||||
LDA.b #$24 : STA $29 ; things we wrote over
|
||||
RTL
|
||||
|
||||
48
hooks.asm
48
hooks.asm
@@ -62,6 +62,51 @@ org $079C22 ; <- 39222 - Bank07.asm : 4494 (AND $7EF379 : BEQ .cantDoAction)
|
||||
JSL.l ModifyBoots
|
||||
;--------------------------------------------------------------------------------
|
||||
|
||||
;================================================================================
|
||||
; Enable/Disable Bonk Tremors
|
||||
;--------------------------------------------------------------------------------
|
||||
org $079202 ; 39202 <- Bank07.asm : 2859 (JSL AddDashTremor : JSL Player_ApplyRumbleToSprites)
|
||||
JSL.l AddBonkTremors : NOP #4
|
||||
;--------------------------------------------------------------------------------
|
||||
|
||||
;================================================================================
|
||||
; Bonk Breakable Walls
|
||||
;--------------------------------------------------------------------------------
|
||||
org $01CF8E ; CF8E <- Bank01.asm : 11641 (LDA $0372 : AND.w #$00FF)
|
||||
JSL.l BonkBreakableWall : NOP #2
|
||||
;--------------------------------------------------------------------------------
|
||||
|
||||
;================================================================================
|
||||
; Bonk Rock Pile
|
||||
;--------------------------------------------------------------------------------
|
||||
org $07C196 ; 3C196 <- Bank07.asm : 10310 (LDA $02EF : AND.b #$70)
|
||||
JSL.l BonkRockPile : NOP
|
||||
;--------------------------------------------------------------------------------
|
||||
|
||||
;================================================================================
|
||||
; Move Gravestone
|
||||
;--------------------------------------------------------------------------------
|
||||
org $07C0FD ; 3C0FD <- Bank07.asm : 10197 (LDA $0372 : BNE .moveGravestone)
|
||||
JML.l GravestoneHook : NOP
|
||||
GravestoneHook_continue:
|
||||
org $07C106
|
||||
moveGravestone:
|
||||
;--------------------------------------------------------------------------------
|
||||
|
||||
;================================================================================
|
||||
; Jump Down Ledge
|
||||
;--------------------------------------------------------------------------------
|
||||
org $078966 ; 38966 <- Bank07.asm : 1618 (LDA $1B : BNE .indoors : LDA.b #$02 : STA $EE)
|
||||
JSL.l JumpDownLedge : NOP #4
|
||||
;--------------------------------------------------------------------------------
|
||||
|
||||
;================================================================================
|
||||
; Bonk Recoil
|
||||
;--------------------------------------------------------------------------------
|
||||
org $07922C ; 3922C <- Bank07.asm : 2869 (LDA.b #$24 : STA $29)
|
||||
JSL.l BonkRecoil
|
||||
;--------------------------------------------------------------------------------
|
||||
|
||||
;================================================================================
|
||||
; Dungeon Exit Hook
|
||||
;--------------------------------------------------------------------------------
|
||||
@@ -486,9 +531,6 @@ JSL.l CheckGanonHammerDamage : NOP
|
||||
;================================================================================
|
||||
; Stat Hooks
|
||||
;--------------------------------------------------------------------------------
|
||||
org $079202 ; 39202 <- Bank07.asm : 2859 (JSL AddDashTremor)
|
||||
JSL.l StatBonkCounter
|
||||
;--------------------------------------------------------------------------------
|
||||
org $02B797 ; <- 13797 - Bank02.asm : 8712 (LDA.b #$19 : STA $10)
|
||||
JSL.l StatsFinalPrep
|
||||
;--------------------------------------------------------------------------------
|
||||
|
||||
@@ -144,16 +144,12 @@
|
||||
!LOCK_STATS = "$7EF443"
|
||||
;--------------------------------------------------------------------------------
|
||||
!BONK_COUNTER = "$7EF420"
|
||||
StatBonkCounter:
|
||||
PHA
|
||||
JSL Ancilla_CheckIfAlreadyExistsLong : BCS +
|
||||
IncrementBonkCounter:
|
||||
LDA !LOCK_STATS : BNE +
|
||||
LDA !BONK_COUNTER : INC
|
||||
CMP.b #100 : BEQ + ; decimal 100
|
||||
STA !BONK_COUNTER
|
||||
+
|
||||
PLA
|
||||
JSL.l AddDashTremor ; thing we wrote over
|
||||
RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
!SAVE_COUNTER = "$7EF42D"
|
||||
|
||||
@@ -388,7 +388,11 @@ org $30808D ; PC 0x18008D
|
||||
InstantPostAgaWorldState:
|
||||
db $00 ; #$00 = Off (default) - #$01 = On
|
||||
;--------------------------------------------------------------------------------
|
||||
; 0x18008E - 0x18008F (unused)
|
||||
org $30808E ; PC 0x18008E
|
||||
FakeBoots:
|
||||
db $00 ; #$00 = Off (default) - #$01 = On
|
||||
;--------------------------------------------------------------------------------
|
||||
; 0x18008F (unused)
|
||||
;--------------------------------------------------------------------------------
|
||||
org $308090 ; PC 0x180090 - 0x180097
|
||||
ProgressiveSwordLimit:
|
||||
|
||||
Reference in New Issue
Block a user