More merge labeling
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@@ -58,7 +58,7 @@ SpritePrep_EyegoreNew:
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.mimic
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SBC.b #$6C : STA.w SpriteTypeTable, X : JSL SpritePrep_LoadProperties ; pretending to be $83 or $84
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JSL SpritePrep_Eyegore_become_mimic
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; LDA.w SpriteTypeTable, X : ADC #$6C : STA.w SpriteTypeTable, X ; set the sprite back to special mimic
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; LDA.w SpriteTypeTable, X : ADC.b #$6C : STA.w SpriteTypeTable, X ; set the sprite back to special mimic
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; todo? unsure about this code - seems unnecessary
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; LDA.w $0CAA, X : AND.b #$FB : ORA.b #$80 : STA.w $0CAA, X ; STZ.w $0CAA, X
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RTL
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