More merge labeling
This commit is contained in:
@@ -49,10 +49,10 @@ RTL
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PLX
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LDA.l SilverArrowsUseRestriction : BEQ ++
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LDA.b RoomIndex : ORA.b RoomIndex+1 : BEQ ++ ; not in ganon's room in restricted mode
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LDA.l BowEquipment : CMP.b #$03 : !BLT .errorJump : !SUB #$02 : STA.l BowEquipment
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LDA.l BowEquipment : CMP.b #$03 : !BLT .errorJump : !SUB.b #$02 : STA.l BowEquipment
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BRA .errorJump2
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++
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LDA.l BowEquipment : !SUB #$01 : EOR.b #$02 : !ADD #$01 : STA.l BowEquipment ; swap bows
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LDA.l BowEquipment : !SUB.b #$01 : EOR.b #$02 : !ADD.b #$01 : STA.l BowEquipment ; swap bows
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LDA.b #$20 : STA.w SFX3 ; menu select sound
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JMP .captured
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+ BRA +
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@@ -269,7 +269,7 @@ IncrementYAItems:
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BIT.b #$20 : BNE .bow_check
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BIT.b #$04 : BEQ .not_y
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.y_item
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LDA.l YAItemCounter : !ADD #$08 : STA.l YAItemCounter
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LDA.l YAItemCounter : !ADD.b #$08 : STA.l YAItemCounter
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BRA .done
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.not_y
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BIT.b #$08 : BEQ .done
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@@ -310,7 +310,7 @@ IncrementBossSword:
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BRA .none
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+
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ASL : TAX
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JMP.w (.vectors,X)
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JMP (.vectors,X)
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.vectors
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dw .none
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@@ -359,7 +359,7 @@ IncrementFinalSword:
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BRA IncrementBossSword_none
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+
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ASL : TAX
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JMP.w (IncrementBossSword_vectors,X)
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JMP (IncrementBossSword_vectors,X)
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.done
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SEP #$20
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PLX
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@@ -473,7 +473,7 @@ FluteCallForDuck:
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LDA.l ProgressIndicator : CMP.b #$02 : BCS .vanilla ; must rescue Zelda first
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.noDuck
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LDA.b #$02 : RTL
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LDA.b #$02 : RTL
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.vanilla
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LDA.l FluteEquipment ; what we wrote over
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@@ -822,4 +822,4 @@ CPY.b #$4A : BNE +
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+ ; normal itemget sfx
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JSL Sound_SetSfxPanWithPlayerCoords : ORA.b #$0F : STA.w SFX3 ; what we wrote over
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RTL
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;--------------------------------------------------------------------------------
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;--------------------------------------------------------------------------------
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