More merge labeling
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@@ -14,7 +14,7 @@ RefillHealth:
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LDA.l PotionHealthRefill : CMP.b #$A0 : !BGE .done
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LDA.l BusyHealth : BNE ++
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LDA.l PotionHealthRefill ; load refill amount
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!ADD CurrentHealth ; add to current health
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!ADD.l CurrentHealth ; add to current health
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CMP.l MaximumHealth : !BLT +++ : LDA.l MaximumHealth : +++
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STA.l BusyHealth
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++
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@@ -60,7 +60,7 @@ RefillMagic:
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LDA.l PotionMagicRefill : CMP.b #$80 : !BGE .done
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LDA.l BusyMagic : BNE ++
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LDA.l PotionMagicRefill ; load refill amount
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!ADD CurrentMagic ; add to current magic
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!ADD.l CurrentMagic ; add to current magic
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CMP.b #$80 : !BLT +++ : LDA.b #$80 : +++
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STA.l BusyMagic
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++
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