First steps
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@@ -20,6 +20,17 @@ BlinkLoot:
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StartDoubleWrite:
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; what we wrote over
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LDA.l DRMode
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BEQ .draw
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LDA.l DungeonMapMode
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BNE .draw
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INC.w $020D ; next subsubmode
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PLA : PLA : PLA ; pull our jump to here off the stack
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PLB
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RTL
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.draw
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REP #$30
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STZ.w GFXStripes
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