easy mode fixes and stuff

This commit is contained in:
Karkat
2018-03-28 21:10:10 -04:00
parent fa259917aa
commit 2b6dbf05fa
4 changed files with 70 additions and 15 deletions

View File

@@ -82,6 +82,51 @@ FixAgahnimFollowers:
JSL PrepDungeonExit ; thing we wrote over
RTL
;--------------------------------------------------------------------------------
macro SetMinimum(base,compare)
LDA.l <compare> : CMP.l <base> : !BLT ?done
STA.l <base>
?done:
endmacro
RefreshRainAmmo:
LDA $7EF3C5 : CMP.b #$01 : BEQ + : RTL : + ; check if we're in rain state
.rain
LDA $7EF3C8
+ CMP.b #$03 : BNE + ; Uncle
%SetMinimum($7EF36E,RainDeathRefillMagic_Uncle)
%SetMinimum($7EF375,RainDeathRefillBombs_Uncle)
%SetMinimum($7EF377,RainDeathRefillArrows_Uncle)
BRA .done
+ CMP.b #$02 : BNE + ; Cell
%SetMinimum($7EF36E,RainDeathRefillMagic_Cell)
%SetMinimum($7EF375,RainDeathRefillBombs_Cell)
%SetMinimum($7EF377,RainDeathRefillArrows_Cell)
BRA .done
+ CMP.b #$04 : BNE + ; Mantle
%SetMinimum($7EF36E,RainDeathRefillMagic_Mantle)
%SetMinimum($7EF375,RainDeathRefillBombs_Mantle)
%SetMinimum($7EF377,RainDeathRefillArrows_Mantle)
+
.done
RTL
;--------------------------------------------------------------------------------
!INFINITE_ARROWS = "$7F50C8"
!INFINITE_BOMBS = "$7F50C9"
!INFINITE_MAGIC = "$7F50CA"
SetEscapeAssist:
LDA $7EF3C5 : CMP.b #$01 : BNE .notrain ; check if we're in rain state
.rain
LDA.l EscapeAssist
BIT.b #$04 : BEQ + : STA !INFINITE_MAGIC : +
BIT.b #$02 : BEQ + : STA !INFINITE_BOMBS : +
BIT.b #$01 : BEQ + : STA !INFINITE_ARROWS : +
BRA ++
.notrain
LDA.l EscapeAssist : BIT.b #$04 : BEQ + : LDA.b #$00 : STA !INFINITE_MAGIC : +
LDA.l EscapeAssist : BIT.b #$02 : BEQ + : LDA.b #$00 : STA !INFINITE_BOMBS : +
LDA.l EscapeAssist : BIT.b #$01 : BEQ + : LDA.b #$00 : STA !INFINITE_ARROWS : +
++
RTL
;--------------------------------------------------------------------------------
SetSilverBowMode:
LDA SilverArrowsUseRestriction : BEQ + ; fix bow type for restricted arrow mode
LDA $7EF340 : CMP.b #$3 : !BLT +