Speed up tile rooms
This commit is contained in:
12
hooks.asm
12
hooks.asm
@@ -2691,9 +2691,8 @@ db $00, $12, $22, $2C, $30, $2C, $22, $12
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db $00, $EE, $DE, $D4, $D0, $D4, $DE, $EE
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; make lanmolas faster
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org $05A4BD
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JSL SetLanmolaVelocity
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BRA + : NOP #4 : +
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org $05A4B7
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LDA.b #$18
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; ganon - silvers just don't work like they used to
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org $0DB93D
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@@ -2718,3 +2717,10 @@ db $03, $03, $03, $03, $00
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; vitreous - bombs work a bit better
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org $0DB938
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db $0C
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; tile rooms - make them a bit faster
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org $09BA20
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LDA.b #$B8
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org $1EBC56
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LDA.b #$28
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@@ -168,15 +168,6 @@ CheckMoldormRepel:
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.not_moldorm
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CLC : RTL
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SetLanmolaVelocity:
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LDA.b $00
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ASL
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STA.w $0D40, X
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LDA.b $01
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ASL
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STA.w $0D50, X
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RTL
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CheckMushroom:
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PHP
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SEP #$20
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