Fix Active flute standing item gfx
Move setting dungeon completed to prize pickup (or after aga1/aga2) Fix some inverted tiles Remove text-related conditional assembly Make InventoryTable_properties 16 bits wide Fix expanded save slot writing to cart SRAM Fix HUD resetting with red potion
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@@ -1150,6 +1150,7 @@ OverworldMapChangePointers:
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dw $2C18, $2C98
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dw $2D0A, $2D0C, $2D10, $2D14
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dw $2D16, $2D8A, $2D8C, $2D8E
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dw $2C94, $2C92, $2B8E
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dw $2D94|!OWW_STOP
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dw !OWW_ArbTileCopy
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