Fix Active flute standing item gfx
Move setting dungeon completed to prize pickup (or after aga1/aga2) Fix some inverted tiles Remove text-related conditional assembly Make InventoryTable_properties 16 bits wide Fix expanded save slot writing to cart SRAM Fix HUD resetting with red potion
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@@ -643,14 +643,14 @@ DungeonPrizeReceiptID:
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db $00 ; Sewers
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db $00 ; Hyrule Castle
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db $37 ; Eastern Palace
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db $38 ; Desert Palace
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db $39 ; Desert Palace
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db $00 ; Agahnim's Tower
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db $20 ; Swamp Palace
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db $20 ; Palace of Darkness
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db $20 ; Misery Mire
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db $20 ; Skull Woods
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db $20 ; Ice Palace
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db $39 ; Tower of Hera
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db $38 ; Tower of Hera
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db $20 ; Thieves' Town
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db $20 ; Turtle Rock
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;Ether/Nothing: $00
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