Fixed issue with Inverted Aga portal not displaying tile correctly pre-Aga
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@@ -682,6 +682,13 @@ RTS
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map091: ;Pyramid
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map091: ;Pyramid
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{
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{
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LDA.l OWTileMapAlt+$5B : AND #$0001 : BNE + : JMP .notInverted
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LDA.l OWTileMapAlt+$5B : AND #$0001 : BNE + : JMP .notInverted
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; Warp Tile Post-Aga Defeated
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LDA ProgressIndicator : AND #$00FF : CMP #$0003 : BNE +
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LDA #$0212 : BRA .write_warp
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+ LDA #$0034
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.write_warp
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STA $3BBE
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; delete Goal sign
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; delete Goal sign
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+ LDA #$09F1 : STA $27B6 ; remove sign
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+ LDA #$09F1 : STA $27B6 ; remove sign
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LDA #$09F0 : STA $27B4 ; remove the added pyramid peg on the left of the sign
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LDA #$09F0 : STA $27B4 ; remove the added pyramid peg on the left of the sign
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@@ -721,15 +728,8 @@ LDA.l OWTileMapAlt+$5B : AND #$0001 : BNE + : JMP .notInverted
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LDA #$0333 : STA $3B3A : STA $3B3C : STA $3B3E
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LDA #$0333 : STA $3B3A : STA $3B3C : STA $3B3E
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LDA #$0034 : STA $3BB6 : STA $3BBA : STA $3BBC
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LDA #$0034 : STA $3BB6 : STA $3BBA : STA $3BBC
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STA $3C3A : STA $3C3C : STA $3C3E
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STA $3C3A : STA $3C3C : STA $3C3E
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; Warp Tile Post-Aga Defeated
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LDA ProgressIndicator : AND #$00FF : CMP #$0003 : BNE +
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LDA #$0212
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+ STA $3BBE ; warp tile
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LDA #$00F2 : STA $3BB8
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LDA #$00F2 : STA $3BB8
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LDA #$0108 : STA $3C38
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LDA #$0108 : STA $3C38
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LDA #$0324 : STA $39C0 : STA $39C2 : STA $39C4
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LDA #$0324 : STA $39C0 : STA $39C2 : STA $39C4
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LDA #$0325 : STA $39C6
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LDA #$0325 : STA $39C6
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LDA #$02D5 : STA $39C8 : STA $39D2
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LDA #$02D5 : STA $39C8 : STA $39D2
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