Small bugfixes

This commit is contained in:
2026-01-15 03:28:46 -06:00
parent 2c601d2fc7
commit 32e7fe5454
4 changed files with 14 additions and 11 deletions

View File

@@ -1786,7 +1786,7 @@ GetRoomDropdown:
AND.w #$01FF AND.w #$01FF
CMP.w #$00B9 CMP.w #$00B9
BCC .left BCC .left
CMP.w #$0149 CMP.w #$0140
BCC .middle BCC .middle
.right .right

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@@ -2,7 +2,7 @@ db $0B ; 00 - Fighter Sword and Shield
db $0B ; 01 - Master Sword db $0B ; 01 - Master Sword
db $0B ; 02 - Tempered Sword db $0B ; 02 - Tempered Sword
db $0B ; 03 - Butter Sword db $0B ; 03 - Butter Sword
db $06 ; 04 - Fighter Shield db $02 ; 04 - Fighter Shield
db $06 ; 05 - Fire Shield db $06 ; 05 - Fire Shield
db $06 ; 06 - Mirror Shield db $06 ; 06 - Mirror Shield
db $0B ; 07 - Fire Rod db $0B ; 07 - Fire Rod
@@ -20,7 +20,7 @@ db $0B ; 12 - Lamp
db $06 ; 13 - Shovel db $06 ; 13 - Shovel
db $0B ; 14 - Flute db $0B ; 14 - Flute
db $0B ; 15 - Somaria db $0B ; 15 - Somaria
db $0B ; 16 - Bottle db $06 ; 16 - Bottle
db $05 ; 17 - Heartpiece db $05 ; 17 - Heartpiece
db $06 ; 18 - Byrna db $06 ; 18 - Byrna
db $06 ; 19 - Cape db $06 ; 19 - Cape
@@ -41,9 +41,9 @@ db $02 ; 27 - Bomb
db $02 ; 28 - 3 bombs db $02 ; 28 - 3 bombs
db $06 ; 29 - Mushroom db $06 ; 29 - Mushroom
db $06 ; 2A - Red boomerang db $06 ; 2A - Red boomerang
db $0B ; 2B - Full bottle (red) db $06 ; 2B - Full bottle (red)
db $0B ; 2C - Full bottle (green) db $06 ; 2C - Full bottle (green)
db $0B ; 2D - Full bottle (blue) db $06 ; 2D - Full bottle (blue)
db $05 ; 2E - Potion refill (red) db $05 ; 2E - Potion refill (red)
db $05 ; 2F - Potion refill (green) db $05 ; 2F - Potion refill (green)
db $05 ; 30 - Potion refill (blue) db $05 ; 30 - Potion refill (blue)
@@ -58,8 +58,8 @@ db $0A ; 38 - Blue pendant
db $0A ; 39 - Red pendant db $0A ; 39 - Red pendant
db $0B ; 3A - Tossed bow db $0B ; 3A - Tossed bow
db $0B ; 3B - Silvers db $0B ; 3B - Silvers
db $0B ; 3C - Full bottle (bee) db $06 ; 3C - Full bottle (bee)
db $0B ; 3D - Full bottle (fairy) db $06 ; 3D - Full bottle (fairy)
db $05 ; 3E - Boss heart db $05 ; 3E - Boss heart
db $05 ; 3F - Sanc heart db $05 ; 3F - Sanc heart
db $02 ; 40 - 100 rupees db $02 ; 40 - 100 rupees
@@ -70,7 +70,7 @@ db $02 ; 44 - 10 arrows
db $02 ; 45 - Small magic db $02 ; 45 - Small magic
db $02 ; 46 - 300 rupees db $02 ; 46 - 300 rupees
db $02 ; 47 - 20 rupees green db $02 ; 47 - 20 rupees green
db $0B ; 48 - Full bottle (good bee) db $06 ; 48 - Full bottle (good bee)
db $0B ; 49 - Tossed fighter sword db $0B ; 49 - Tossed fighter sword
db $0B ; 4A - Active Flute db $0B ; 4A - Active Flute
db $0B ; 4B - Boots db $0B ; 4B - Boots

View File

@@ -37,7 +37,7 @@ db $01, $00, $05 ; ($3D) Ice Hamlift
db $01, $00, $07 ; ($40) Aga Guards db $01, $00, $07 ; ($40) Aga Guards
db $02, $01, $00, $00, $02 ; ($43) Pod Entrance db $02, $01, $00, $00, $02 ; ($43) Pod Entrance
db $01, $00, $08 ; ($48) Swamp Attic db $01, $00, $08 ; ($48) Swamp Attic
db $03, $03, $0C, $04, $06 ; ($4B) Ice U (1st three values unused) db $02, $03, $0C, $04, $06 ; ($4B) Ice U (1st three values unused)
db $01, $00, $05 ; ($50) TT Attic Left db $01, $00, $05 ; ($50) TT Attic Left
db $02, $00, $01, $01, $0B ; ($53) Pod Rupees db $02, $00, $01, $01, $0B ; ($53) Pod Rupees
db $01, $00, $04 ; ($58) Ice Gators db $01, $00, $04 ; ($58) Ice Gators

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@@ -537,13 +537,16 @@ db $FF
db $01 db $01
%sq($00) %sq($00)
%d(..areas) : %d(..doors) : %d(.no_items) %d(..areas) : %d(..doors) : %d(.no_items)
%d(.no_items) : %d(.no_items) : %d(..enemies) %d(..chests) : %d(.no_items) : %d(..enemies)
..areas ..areas
db $03, $00, $80, $00, $FF db $03, $00, $80, $00, $FF
db $FF db $FF
..doors ..doors
db $00 db $00
db $FF db $FF
..chests
db $00
db $FF
..enemies ..enemies
db $00, $01, $02 db $00, $01, $02
db $FF db $FF