Fix magic bar & file select HUD
This commit is contained in:
cassidoxa
2022-12-29 12:09:50 -05:00
parent 89f2f555e5
commit 36ca193b75
10 changed files with 971 additions and 670 deletions

View File

@@ -264,6 +264,9 @@ TileMapTile32 = $7E0698 ; Tilemap location of new tile32 objects, such
SkipOAM = $7E0710 ; Set to skip OAM updates. High byte written $FF with exploding walls
OWScreenSize = $7E0712 ; Flags overworld screen size.
;
OAMBuffer = $7E0800 ; Main OAM buffer sent to OAM. $200 bytes.
OAMBuffer2 = $7E0A00 ;
;
OWTransitionFlag = $7E0ABF ; Used for certain transitions like smith, witch, etc.
;
ItemGFXPtr = $7E0AFA ; Pointer for item receipt graphics transfers
@@ -737,6 +740,8 @@ endmacro
%assertRAM(TileMapTile32, $7E0698)
%assertRAM(SkipOAM, $7E0710)
%assertRAM(OWScreenSize, $7E0712)
%assertRAM(OAMBuffer, $7E0800)
%assertRAM(OAMBuffer2, $7E0A00)
%assertRAM(OWTransitionFlag, $7E0ABF)
%assertRAM(TreePullKills, $7E0CFB)
%assertRAM(TreePullHits, $7E0CFC)