Various cleanup
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@@ -22,7 +22,8 @@ RequestStandingItemVRAMSlot:
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++ PLA : JMP .return
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++ PLA : JMP .return
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+
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+
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LDA.b 1,S : PHX : JSL GetSpritePalette : PLX : STA.w SpriteOAMProp, X ; setup the palette
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; setup the palette
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LDA.b 1,S : PHX : JSL GetSpritePalette_resolved : PLX : STA.w SpriteOAMProp, X
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PLA
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PLA
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; gfx that are already present in vanilla, use that instead of a new slot
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; gfx that are already present in vanilla, use that instead of a new slot
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@@ -74,7 +75,7 @@ RequestStandingItemVRAMSlot:
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BRA .newSlot
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BRA .newSlot
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+ TYA : STA.w SprItemGFXSlot,X
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+ TYA : STA.w SprItemGFXSlot,X
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PLA : JMP .success
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PLA : JMP .success
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nop #10
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.newSlot
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.newSlot
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PHX
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PHX
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LDY.b IndoorsFlag : BEQ +
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LDY.b IndoorsFlag : BEQ +
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@@ -64,7 +64,7 @@ CreditsStats:
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%AddStat(FaerieRevivalCounter, 0, 0, 08, 3, !FAERIE_REVIVALS_X, !FAERIE_REVIVALS_Y)
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%AddStat(FaerieRevivalCounter, 0, 0, 08, 3, !FAERIE_REVIVALS_X, !FAERIE_REVIVALS_Y)
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%AddStat(MenuFrames, 1, 8, 32, 4, !TOTAL_MENU_TIME_X, !TOTAL_MENU_TIME_Y)
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%AddStat(MenuFrames, 1, 8, 32, 4, !TOTAL_MENU_TIME_X, !TOTAL_MENU_TIME_Y)
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%AddStat(LagTime, 1, 0, 32, 4, !TOTAL_LAG_TIME_X, !TOTAL_LAG_TIME_Y)
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%AddStat(LagTime, 1, 0, 32, 4, !TOTAL_LAG_TIME_X, !TOTAL_LAG_TIME_Y)
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print "Colletion Rate config: ", pc
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print "Collection Rate config: ", pc
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%AddStat(TotalItemCounter, 0, 0, 16, 3, !COLLECTION_RATE_X, !COLLECTION_RATE_Y)
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%AddStat(TotalItemCounter, 0, 0, 16, 3, !COLLECTION_RATE_X, !COLLECTION_RATE_Y)
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%AddStat(NMIFrames, 1, 0, 32, 4, !TOTAL_TIME_X, !TOTAL_TIME_Y)
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%AddStat(NMIFrames, 1, 0, 32, 4, !TOTAL_TIME_X, !TOTAL_TIME_Y)
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