Merge in dungeon map changes (#1)
known issues: - in-room stairs in door shuffle draw slightly bugged sometimes - entrance sprites in non-doors are sometimes drawn on the wrong floor - in some modes, sanctuary will open HC map instead of sewers/HC2 map Reviewed-on: #1 Co-authored-by: Kara Alexandra <ardnaxelarak@gmail.com> Co-committed-by: Kara Alexandra <ardnaxelarak@gmail.com>
This commit was merged in pull request #1.
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@@ -1,10 +1,6 @@
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LoadUnderworldSprites:
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STA.b Scrap00 ; part one of what we replaced
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if !FEATURE_FIX_BASEROM
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LDA.w #$89
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else
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LDA.w #UWSpritesData>>16 ; set the bank to 28 for now
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endif
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LDA.w #UWSpritesData>>16 ; set the bank to 28 for now
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STA.b Scrap02
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LDA.w $048E
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RTL
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