Merge in dungeon map changes (#1)
known issues: - in-room stairs in door shuffle draw slightly bugged sometimes - entrance sprites in non-doors are sometimes drawn on the wrong floor - in some modes, sanctuary will open HC map instead of sewers/HC2 map Reviewed-on: #1 Co-authored-by: Kara Alexandra <ardnaxelarak@gmail.com> Co-committed-by: Kara Alexandra <ardnaxelarak@gmail.com>
This commit was merged in pull request #1.
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24
gk_meta.asm
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24
gk_meta.asm
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org $B9EE00
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;================================================================================
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warnpc $B9EEE0
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org $B9EEE0
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;--------------------------------------------------------------------------------
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B9Source:
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; $01 = GK Baserom
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; $FF = GK Adjuster Patch
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db $01
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;--------------------------------------------------------------------------------
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GKRomVersion:
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; $01 = Dungeon Maps
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; .., $01 = Dark rooms don't show on map from visition
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db $01, $01, $00
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;--------------------------------------------------------------------------------
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;================================================================================
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warnpc $B9EEF0
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org $B9EEF0
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GKRandomizerVersion:
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padbyte $00
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pad $B9EF00
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;--------------------------------------------------------------------------------
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