Merge in dungeon map changes (#1)
known issues: - in-room stairs in door shuffle draw slightly bugged sometimes - entrance sprites in non-doors are sometimes drawn on the wrong floor - in some modes, sanctuary will open HC map instead of sewers/HC2 map Reviewed-on: #1 Co-authored-by: Kara Alexandra <ardnaxelarak@gmail.com> Co-committed-by: Kara Alexandra <ardnaxelarak@gmail.com>
This commit was merged in pull request #1.
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@@ -43,7 +43,6 @@ RTL
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;================================================================================
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SetOverlayIfLamp:
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JSL LampCheck
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CMP.b #$00
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BEQ +
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LDA.b #$01
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+
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