Fix for mirror portal in inverted
Yet another fix for blocked doors in Standard ER, minor alteration for the swamp entrance fix to work when blocked as well.
This commit is contained in:
@@ -130,7 +130,10 @@ BigKeyDoorCheck:
|
||||
|
||||
FixOvalFadeOutMirror:
|
||||
LDA.b $10 : CMP.b #$0F : BEQ .skip_activation
|
||||
LDA.l CurrentWorld : BNE .skip_activation
|
||||
LDA.l InvertedMode : BNE +
|
||||
LDA.l CurrentWorld : BNE .skip_activation
|
||||
RTL
|
||||
+ LDA.l CurrentWorld : BEQ .skip_activation
|
||||
RTL
|
||||
.skip_activation
|
||||
PLA : PLA : PLA : JML Sprite_6C_MirrorPortal_missing_mirror
|
||||
Reference in New Issue
Block a user