Possible fix for standing items after Aga transition
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@@ -3,6 +3,9 @@ org $01E6B0
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JSL RevealPotItem
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JSL RevealPotItem
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RTS
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RTS
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org $029C25
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JSL SetTheSceneFix
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org $09C2BB
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org $09C2BB
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JSL ClearSpriteData
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JSL ClearSpriteData
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@@ -76,6 +79,10 @@ org $0db818
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Sprite_LoadProperties:
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Sprite_LoadProperties:
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org $06D038
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org $06D038
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KeyRoomFlagMasks:
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KeyRoomFlagMasks:
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org $00FDEE
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InitializeMirrorHDMA:
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org $00E3C4
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LoadCommonSprites_long:
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; defines
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; defines
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; Ram usage
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; Ram usage
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@@ -591,6 +598,10 @@ CheckIfPotIsSpecial:
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.specialpot ; zero flag already set, so gtg
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.specialpot ; zero flag already set, so gtg
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RTL
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RTL
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SetTheSceneFix:
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JSL InitializeMirrorHDMA
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JSL LoadCommonSprites_long
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RTL
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incsrc dynamic_si_vram.asm
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incsrc dynamic_si_vram.asm
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