Fix some mangled labels
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@@ -459,10 +459,10 @@ org $028296
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.setAmbientSfx
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org $02A0A8
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Dungeon_SaveRoomDataWRAM:
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Dungeon_SaveRoomData:
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org $02A0BE
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Dungeon_SaveRoomDataWRAM_justKeys:
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Dungeon_SaveRoomData_justKeys:
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org $02B861
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Dungeon_SaveRoomQuadrantData:
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@@ -83,7 +83,7 @@ OnUncleItemGet:
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RTL
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;--------------------------------------------------------------------------------
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OnAga2Defeated:
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JSL.l Dungeon_SaveRoomDataWRAM_justKeys ; thing we wrote over, make sure this is first
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JSL.l Dungeon_SaveRoomData_justKeys ; thing we wrote over, make sure this is first
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LDA.b #$01 : STA.l Aga2Duck
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JML.l IncrementAgahnim2Sword
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;--------------------------------------------------------------------------------
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4
sram.asm
4
sram.asm
@@ -389,7 +389,7 @@ DummyValue: skip 1 ; $01 if you're a real dummy
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;--------------------------------------------------------------------------------
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base $700000 ;
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CartridgeSRAM: ;
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RoomDataWRAMSRAM: ;
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RoomDataSRAM: ;
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skip $280 ;
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OverworldEventDataSRAM: ;
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skip $C0 ;
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@@ -643,7 +643,7 @@ endmacro
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; Direct SRAM Assertions
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;--------------------------------------------------------------------------------
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%assertSRAM(CartridgeSRAM, $700000)
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%assertSRAM(RoomDataWRAMSRAM, $700000)
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%assertSRAM(RoomDataSRAM, $700000)
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%assertSRAM(OverworldEventDataSRAM, $700280)
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%assertSRAM(EquipmentSRAM, $700340)
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%assertSRAM(InventoryTrackingSRAM, $70038C)
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@@ -292,7 +292,7 @@ IncrementUWMirror:
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JSL.l StatTransitionCounter
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+
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PLA
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JSL.l Dungeon_SaveRoomDataWRAM ; thing we wrote over
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JSL.l Dungeon_SaveRoomData ; thing we wrote over
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RTL
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;--------------------------------------------------------------------------------
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IncrementSpentRupees:
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