diff --git a/zelda.asm b/zelda.asm index f03a4ba..d80ae0a 100644 --- a/zelda.asm +++ b/zelda.asm @@ -5,10 +5,8 @@ SpawnZelda: LDA.l $7EF3CC : CMP #$08 : BEQ + ; don't spawn if dwarf is present CMP #$07 : BEQ + ; don't spawn if frog is present CMP #$0C : BEQ + ; don't spawn if purple chest is present - CLC : RTL - + - SEC -RTL + CLC + + RTL ;-------------------------------------------------------------------------------- EndRainState: LDA $7EF3C5 : CMP.b #$02 : !BGE + ; skip if past escape already