Fix fake world when fluting to pyramid twice

This commit is contained in:
compiling
2020-06-18 21:41:02 +10:00
committed by caitsith2
parent 59f851395c
commit 3cae3a66a5

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@@ -82,6 +82,12 @@ RTS
; bunny on the pyramid
FixAga2Bunny:
LDA.l FixFakeWorld : BEQ + ; Only use this fix is fakeworld fix is in use
LDA.l InvertedMode : BEQ +++
LDA.b #$00 : STA !DARK_WORLD ; Switch to light world
BRA ++
+++
LDA.b #$40 : STA !DARK_WORLD ; Switch to dark world
++
JSL DecideIfBunny : BNE +
JSR MakeBunny
LDA.b #$04 : STA.w $012C ; play bunny music