let's dev 12/22/17
fixed magic drain issue fixed dashing through transitions & getting stuck item dashing in ice mode fixed pot key pickups corrupting room state fixed bunny mirror in ice mode (by making bunny not subject to ice mode)
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@@ -68,23 +68,23 @@ RTL
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LoadModifiedMagicLevel:
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LDA $7F50C3 : BEQ +
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!ADD $7EF37B ; add normal magic value to modifier
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CMP.b #$FF : BNE + : LDA.b #$00 : +
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CMP.b #$03 : !BLT ++ : LDA.b #$02 : RTS : ++
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CMP.b #$FF : BNE ++ : LDA.b #$00 : RTL : ++
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CMP.b #$03 : !BLT ++ : LDA.b #$02 : ++
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RTL
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+
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LDA $7F50C3 ; load normal magic value
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LDA $7EF37B ; load normal magic value
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RTL
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;================================================================================
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; $7E0348 - Ice Value
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; $7F50C7 - Ice Modifier
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LoadModifiedIceFloorValue_a11:
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LDA $5D : CMP #$01 : BEQ +
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LDA $5D : CMP #$01 : BEQ + : CMP #$17 : BEQ + : CMP #$1C : BEQ +
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LDA $5B : BNE +
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LDA.w $0348 : ORA $7F50C7 : AND.b #$11 : RTL
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+ : LDA.w $0348 : AND.b #$11
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RTL
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LoadModifiedIceFloorValue_a01:
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LDA $5D : CMP #$01 : BEQ +
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LDA $5D : CMP #$01 : BEQ + : CMP #$17 : BEQ + : CMP #$1C : BEQ +
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LDA $5B : BNE +
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LDA.w $0348 : ORA $7F50C7 : AND.b #$01 : RTL
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+ : LDA.w $0348 : AND.b #$01
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