Fix pottery to retain gfx during map check
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@@ -222,3 +222,7 @@ JSL AlwaysPushThroughFDoors
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; JSL FixOvalFadeOutMirror : NOP #2 ; LDA $7EF3CA : BNE $05AFDF
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; org $85AFDF
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; Sprite_6C_MirrorPortal_missing_mirror:
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org $80E766
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JML ConditionalLoadCommonSprites_Do3To4Low : NOP #2
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LoadCommonSprites_Prep3To4Low:
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