Fix pottery to retain gfx during map check

This commit is contained in:
codemann8
2023-04-16 04:34:55 -05:00
parent bd2ebd7827
commit 3d9b76eda0
3 changed files with 15 additions and 0 deletions

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@@ -618,6 +618,14 @@ SetTheSceneFix:
JSL LoadCommonSprites_long
RTL
ConditionalLoadCommonSprites_Do3To4Low:
LDA.b $10 : CMP.b #$01 : BEQ + ; what we wrote over
CMP.b #$0E : BEQ ++
JML LoadCommonSprites_Prep3To4Low
+ JML LoadCommonSprites_in_file_select
++ LDA.b #$50 : STA.w $2117 ; skip over some DMA bytes
JML Sound_LoadLightWorldSongBank-1 ; just some RTS in Bank 00
incsrc dynamic_si_vram.asm
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