Implement initial SRAM table
Data in initialsramtable.asm gets copied to SRAM on save file init Frontend will be responsible for setting this, requires frontend changes Changed some label names to disambiguate WRAM and SRAM labels Deleted open mode
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12
goalitem.asm
12
goalitem.asm
@@ -67,12 +67,12 @@ CheckGanonVulnerability:
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.all_dungeons_no_agahnim
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LDA.l PendantsField : AND.b #$07 : CMP.b #$07 : BNE .fail ; require all pendants
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LDA.l CrystalsField : AND.b #$7F : CMP.b #$7F : BNE .fail ; require all crystals
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LDA.l OverworldEventData+$5B : AND.b #$20 : BEQ .fail ; require aga2 defeated (pyramid hole open)
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LDA.l OverworldEventDataWRAM+$5B : AND.b #$20 : BEQ .fail ; require aga2 defeated (pyramid hole open)
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BRA .success
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; 03 = crystals and aga 2
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.crystals_and_aga
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LDA.l OverworldEventData+$5B : AND.b #$20 : BEQ .fail ; check aga2 first then bleed in
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LDA.l OverworldEventDataWRAM+$5B : AND.b #$20 : BEQ .fail ; check aga2 first then bleed in
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; 04 = crystals only
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.crystals
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@@ -138,7 +138,7 @@ CheckAgaForPed:
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CMP.b #$06 : BNE .vanilla
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.light_speed
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LDA.l OverworldEventData+$80 ; check ped flag
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LDA.l OverworldEventDataWRAM+$80 ; check ped flag
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AND.b #$40
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BEQ .force_blue_ball
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@@ -162,8 +162,8 @@ KillGanon:
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CMP.b #$06 : BNE .exit
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.light_speed
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LDA.l OverworldEventData+$5B : ORA.b #$20 : STA.l OverworldEventData+$5B ; pyramid hole
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LDA.b #$08 : STA.l RoomData[$00].high ; kill ganon
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LDA.l OverworldEventDataWRAM+$5B : ORA.b #$20 : STA.l OverworldEventDataWRAM+$5B ; pyramid hole
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LDA.b #$08 : STA.l RoomDataWRAM[$00].high ; kill ganon
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LDA.b #$02 : STA.l MoonPearlEquipment ; pearl but invisible in menu
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.exit
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@@ -195,7 +195,7 @@ CheckForCrystalBossesDefeated:
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LDA.l DrawHUDDungeonItems_boss_room_ids-4,X
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TAX
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LDA.l RoomData.l,X
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LDA.l RoomDataWRAM.l,X
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AND.w #$0800
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BEQ ++
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