[Inverted] Show portal on DW map

This commit is contained in:
Kevin Cathcart
2018-09-22 23:01:54 -04:00
parent 09809c7336
commit 41ba91e884
2 changed files with 5 additions and 1 deletions

View File

@@ -178,12 +178,13 @@ org $0280A6 : db $D0 ; Spawn logic
org $1FED31 : db $0E ; pre-open open TR bomb door
org $1FED41 : db $0E ; pre-open open TR bomb door
org $0ABFBB : db $90 ; Show portal on dark world map
; Write to StartingAreaOverworldDoor table to indicate the overworld door being used for
; the single entrance spawn point
org $308247 ; PC 0x180247
db $00, $5A, $00, $00, $00, $00, $00
org $1AF696 : db #$F0 ;Bat X position (sprite_retreat_bat.asm:130)
org $1AF6B2 : db #$33 ;Bat Delay (sprite_retreat_bat.asm:136)

View File

@@ -1284,6 +1284,9 @@ db $04
;db #$F0 ; #$D0 - Light Only (Default), #$F0 - Dark Only
;org $06DB78 ; PC 0x35B78 (Bank06.asm:2186) ($24)
;db #$8B ; #$24 - Light Style, #$8B - Dark Style
;;Portal indicator in dark world map
;org $0ABFBB ; Bank0a.asm:1005 (LDA $008A : CMP.b #$40 : BCS BRANCH_BETA)
;db $90 ;$90 (BCC) - Show in Dark World, $B0 (BCS) normal
;;--------------------------------------------------------------------------------
;;Vortexes
;org $05AF79 ; PC 0x2AF79 (sprite_warp_vortex.asm:18) (BNE)