orange potion
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+6
-6
@@ -239,7 +239,7 @@ endmacro
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%ReceiptProps($63, -4, 0, $FF, $F36A, $FF, skip, rng_multi) ; 63 - RNG pool item (multi)
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%ReceiptProps($64, -4, 0, $FF, $F340, $FF, skip, progressive_bow) ; 64 - Progressive bow
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%ReceiptProps($65, -4, 0, $FF, $F340, $FF, skip, progressive_bow_2) ; 65 - Progressive bow
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%ReceiptProps($66, -4, 0, $FF, $F36A, $FF, skip, skip) ; 66 -
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%ReceiptProps($66, -4, 0, $51, $F36E, $FF, skip, skip) ; 66 - Potion refill (yellow)
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%ReceiptProps($67, -4, 0, $FF, $F36A, $FF, skip, skip) ; 67 -
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%ReceiptProps($68, -4, 0, $FF, $F36A, $FF, skip, skip) ; 68 -
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%ReceiptProps($69, -4, 0, $FF, $F36A, $FF, skip, skip) ; 69 -
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@@ -518,7 +518,7 @@ endmacro
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%SpriteProps($63, 2, 2, $FF, $FF, $0000) ; 63 - RNG pool item (multi)
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%SpriteProps($64, 2, 2, $FF, $FF, $0000) ; 64 - Progressive bow
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%SpriteProps($65, 2, 2, $FF, $FF, $0000) ; 65 - Progressive bow
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%SpriteProps($66, 2, 2, $00, $00, $0000) ; 66 -
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%SpriteProps($66, 2, 2, $02, $02, $0000) ; 66 - Potion refill (yellow)
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%SpriteProps($67, 2, 2, $00, $00, $0000) ; 67 -
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%SpriteProps($68, 2, 2, $00, $00, $0000) ; 68 -
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%SpriteProps($69, 2, 2, $00, $00, $0000) ; 69 -
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@@ -794,7 +794,7 @@ endmacro
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%InventoryItem($63, $0001, $0000, $0000) ; 63 - RNG pool item (multi)
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%InventoryItem($64, $00A5, $0000, $0000) ; 64 - Progressive bow
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%InventoryItem($65, $00A5, $0000, $0000) ; 65 - Progressive bow
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%InventoryItem($66, $0001, $0000, $0000) ; 66 -
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%InventoryItem($66, $0081, $0000, $0000) ; 66 - Potion refill (yellow)
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%InventoryItem($67, $0001, $0000, $0000) ; 67 -
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%InventoryItem($68, $0001, $0000, $0000) ; 68 -
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%InventoryItem($69, $0001, $0000, $0000) ; 69 -
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@@ -1054,7 +1054,7 @@ ItemReceiptGraphicsOffsets:
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dw $0 ; 63 - RNG pool item (multi)
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dw $0 ; 64 - Progressive bow
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dw $0 ; 65 - Progressive bow
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dw $0 ; 66 -
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dw $0CE0 ; 66 - Potion refill (yellow)
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dw $0 ; 67 -
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dw $0 ; 68 -
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dw $0 ; 69 -
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@@ -1324,7 +1324,7 @@ StandingItemGraphicsOffsets:
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dw $0 ; 63 - RNG pool item (multi)
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dw $0 ; 64 - Progressive bow
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dw $0 ; 65 - Progressive bow
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dw $0 ; 66 -
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dw $0CA0 ; 66 - Potion refill (yellow)
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dw $0 ; 67 -
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dw $0 ; 68 -
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dw $0 ; 69 -
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@@ -1590,7 +1590,7 @@ VRAMAddressOffset:
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dw $0024 ; 63 - RNG pool item (multi)
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dw $0024 ; 64 - Progressive bow
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dw $0024 ; 65 - Progressive bow
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dw $0024 ; 66 -
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dw $0024 ; 66 - Potion refill (yellow)
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dw $0024 ; 67 -
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dw $0024 ; 68 -
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dw $0024 ; 69 -
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