Fix Hera music to play correct dungeon track following a floor change
This commit is contained in:
2
msu.asm
2
msu.asm
@@ -416,7 +416,7 @@ SpiralStairsPreCheck:
|
|||||||
SpiralStairsPostCheck:
|
SpiralStairsPostCheck:
|
||||||
LDA.l DRMode : BEQ + ; if door rando enabled
|
LDA.l DRMode : BEQ + ; if door rando enabled
|
||||||
LDA.b $A2 : CMP.w #$0007 : BNE .done
|
LDA.b $A2 : CMP.w #$0007 : BNE .done
|
||||||
LDX.b #$16 : STX !REG_MUSIC_CONTROL_REQUEST
|
LDA.l Music_Hera : TAX : STX !REG_MUSIC_CONTROL_REQUEST
|
||||||
BRA .done
|
BRA .done
|
||||||
+ LDA $A0
|
+ LDA $A0
|
||||||
CMP.w #$000C : BNE +
|
CMP.w #$000C : BNE +
|
||||||
|
|||||||
Reference in New Issue
Block a user